Unity to Turbulenz via Collada & WebGL

shared by ritaturk on Apr 05, 2013 in Technology

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Created from a slide deck presented at the Collada meet up at the Khronos meet up during GDC 2013. Depicts how the Collada interchange format is used to take content from Unity to Turbulenz game engines.
Tags: webgl
Category: Technology

Publisher:

Remi Arnaud

Designer:

Rita Turkowski
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<div class='visually_embed'><img class='visually_embed_infographic' src='https://visual.ly/node/image/67760?_w=540' alt='Unity to Turbulenz via Collada & WebGL' /><div class='visually_embed_cycle'><span>by </span><a target='_blank' href='http://blog.sasfepu.org?utm_source=visually_embed'>ritaturk</a>. <br/></div><script type='text/javascript' src='https://a.visual.ly/api/embed/67760?width=540' class='visually_embed_script' id='visually_embed_script_67760'></script><p> From <a href='https://visual.ly?utm_source=content-embed&utm_medium=embed'>Visually</a>.</p></div>

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<div class='visually_embed'><iframe width='1' height='1' style='width: 1px !important; height: 1px !important; position: absolute;left: -100px !important;' src='https://visual.ly/track.php?q=https://visual.ly/community/infographic/technology/unity-turbulenz-collada-webgl&slug=communityinfographictechnologyunity-turbulenz-collada-webgl'></iframe><a href="https://visual.ly/community/infographic/technology/unity-turbulenz-collada-webgl/?utm_source=visually_embed"><img class='visually_embed_infographic' src='https://visual.ly/node/image/67760?_w=540' alt='Unity to Turbulenz via Collada & WebGL' /></a><div class='visually_embed_cycle'><span>by </span><a target='_blank' href='http://blog.sasfepu.org?utm_source=visually_embed'>ritaturk</a>. <br/></div><p> From <a href='https://visual.ly?utm_source=content-embed&utm_medium=embed'>Visually</a>.</p></div>
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