Mobile Trends 2013
Mobile Market Trends 2013 Will Mobile Become New Gaming "Hardware"? Smartphone % Penetration North America Europe 45% 51% Urban China 42% Mexico 12% Japan 28% Brazil Australia 10% 64% Top 5 Smartphone Vendors Growth Market Share Unit Shipment Q1 2012 VS Q1 2013 Others Others ZTE ZTE Huawei Huawei 2013 2013 LG 1 2012 LG 2012 Apple Apple Samsung Samsung 0,00% 10,00% 20,00% 30,00% 40,00% 20 40 60 80 Global Tablets Operating Systems Shipments Q1 2012 VS Q1 2013 – Feel The Difference: Totally Others IQ1 2012 Windows 101 2013 Android Apple ioS 0% 20% 40% 60% 80% 100% Tablet OS Market Share 2012 VS 2013 Q1 2012 Q1 2013 Apple ios Apple iOS Android Android IWindows IWindows Others Others Game Spending 4Q 2012 VS 1Q 2013 Worldwide 140 Asia-Pacific gained in share of 120 consumer spending for both Google Play games and gaming-optimized 100 80 4Q12 handhelds 60 1013 40 By Region 20 ios App Store Gaming Optimized Google Play 100% Handhelds 90% 80% 70% ioS games moved ahead of gaming- optimized handhelds into pole position Google Play will likely move ahead of gaming-optimized handhelds in 60% Rest of the World 50% 40% I Asia Pacific 30% Western Europe 20% 10% I North America 0% 4012 1013 4012 1Q13 4Q12 1013 2Q13 ioS App Store Google Play Gaming Optimized Handhelds Mobile Games Market Revenues Tablet In-Game Purchase Revenues, Split by Regions 2016, (Total: 3,03 bn) End User Mobile Games Revenue 2016 (Total: 18,3 bn) Downloads to Tablets Downloads to Smartphones INorth America I Downloads to featurephones Far East & China 1Other In-Game Purchases on Western Europe Tablets IIn-Game Purchases on Smartphones Brought To You By INTERSOG RIDING TECHNOLOGY'S WAVE Based on Juniper, IDC, App Annie, Microsoft & SuperData Industry Reports & Stats || ||
Mobile Trends 2013
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