2012 The Year of Integration
2012 THE YEAR OF INTEGRATION SOCIAL BUSINESS In 2012, 57% of businesses surveyed plan to INCREASE SOCIAL MEDIA SPENDING and 37% of CEO's consider social media a HIGH PRIORITY. BIG DATA IBM reports that 90% OF THE DATA IN THE WORLD TODAY SHARING 30 BİLLION PIECES OF CONTENT were was created just within the last 2 added to years. Facebook this past The International month. Data Corporation found that GAMING DIGITAL INFORMATION IS DOUBLING EVERY 2 YEARS. 50% of organizations that manage innovation processes will GAMIFY THOSE MOBILE COMMERCE PROCESSES BY 2015. There will be Forrester expects $2.8 BILLION IN DIRECT SPENDING on gamification by 2015. mobile commerce to become a $31 BILLION INDUSTRY by 2016, composing nearly 10% of all e-commerce. 86% OF PEOPLE ACCESS MOBILE INTERNET while watching TV 33% use mobile apps 37% browse the Internet (non-related content) 40% use social networking sites 56% text with friends or family In 2011, 122.9 MILLION INDIVIDUALS consumed user-generated content AT LEAST ONCE A MONTH. = 1 million individuals In 2012, 130.1 MILLION INDIVIDUALS consumed user-generated content AT LEAST ONCE A MONTH. = 1 million individuals FACEBOOK makes up 51% OF SHARING on the web. TWITTER makes up 13.5% OF SHARING on the web and GROWS 576.9%. TUMBLR sharing GROWING BY 1299.5% and is accelerating. ADDRESS BAR sharing creates 1600% VIRAL LIFT. That's huge! STUMBLEUPON creates a GOOGLE +1 grows 373%, but has plateaued. 320% VIRAL LIFT. EMAIL, PRINT & FAVORITES make up 14.4% OF SHARING. DIGG sharing continues to decline by 47.7%. MYSPACE sharing continues to decline by 56.9%. ödm odmgrp.com group 2012 THE YEAR OF INTEGRATION SOCIAL BUSINESS In 2012, 57% of businesses surveyed plan to INCREASE SOCIAL MEDIA SPENDING and 37% of CEO's consider social media a HIGH PRIORITY. BIG DATA IBM reports that 90% OF THE DATA IN THE WORLD TODAY SHARING 30 BİLLION PIECES OF CONTENT were was created just within the last 2 added to years. Facebook this past The International month. Data Corporation found that GAMING DIGITAL INFORMATION IS DOUBLING EVERY 2 YEARS. 50% of organizations that manage innovation processes will GAMIFY THOSE МОBILE COMMERCE PROCESSES BY 2015. There will be Forrester expects $2.8 BILLION IN DIRECT SPENDING on gamification by 2015. mobile commerce to become a $31 BILLION INDUSTRY by 2016, composing nearly 10% of all e-commerce. 86% OF PEOPLE ACCESS MOBILE INTERNET while watching TV 33% use mobile apps 37% browse the Internet (non-related content) 40% use social networking sites 56% text with friends or family In 2011, 122.9 MILLION INDIVIDUALS consumed user-generated content AT LEAST ONCE A MONTH. = 1 million individuals In 2012, 130.1 MILLION INDIVIDUALS consumed user-generated content AT LEAST ONCE A MONTH. = 1 million individuals FACEBOOK makes up 51% OF SHARING on the web. TWITTER makes up 13.5% OF SHARING on the web and GROWS 576.9%. TUMBLR sharing GROWING BY 1299.5% and is accelerating. ADDRESS BAR sharing creates 1600% VIRAL LIFT. That's huge! STUMBLEUPON creates a GOOGLE +1 grows 373%, but has plateaued. 320% VIRAL LIFT. EMAIL, PRINT & FAVORITES make up 14.4% OF SHARING. DIGG sharing continues to decline by 47.7%. MYSPACE sharing continues to decline by 56.9%. ödm odmgrp.com group 2012 THE YEAR OF INTEGRATION SOCIAL BUSINESS In 2012, 57% of businesses surveyed plan to INCREASE SOCIAL MEDIA SPENDING and 37% of CEO's consider social media a HIGH PRIORITY. BIG DATA IBM reports that 90% OF THE DATA IN THE WORLD TODAY SHARING 30 BİLLION PIECES OF CONTENT were was created just within the last 2 added to years. Facebook this past The International month. Data Corporation found that GAMING DIGITAL INFORMATION IS DOUBLING EVERY 2 YEARS. 50% of organizations that manage innovation processes will GAMIFY THOSE МОBILE COMMERCE PROCESSES BY 2015. There will be Forrester expects $2.8 BILLION IN DIRECT SPENDING on gamification by 2015. mobile commerce to become a $31 BILLION INDUSTRY by 2016, composing nearly 10% of all e-commerce. 86% OF PEOPLE ACCESS MOBILE INTERNET while watching TV 33% use mobile apps 37% browse the Internet (non-related content) 40% use social networking sites 56% text with friends or family In 2011, 122.9 MILLION INDIVIDUALS consumed user-generated content AT LEAST ONCE A MONTH. = 1 million individuals In 2012, 130.1 MILLION INDIVIDUALS consumed user-generated content AT LEAST ONCE A MONTH. = 1 million individuals FACEBOOK makes up 51% OF SHARING on the web. TWITTER makes up 13.5% OF SHARING on the web and GROWS 576.9%. TUMBLR sharing GROWING BY 1299.5% and is accelerating. ADDRESS BAR sharing creates 1600% VIRAL LIFT. That's huge! STUMBLEUPON creates a GOOGLE +1 grows 373%, but has plateaued. 320% VIRAL LIFT. EMAIL, PRINT & FAVORITES make up 14.4% OF SHARING. DIGG sharing continues to decline by 47.7%. MYSPACE sharing continues to decline by 56.9%. ödm odmgrp.com group 2012 THE YEAR OF INTEGRATION SOCIAL BUSINESS In 2012, 57% of businesses surveyed plan to INCREASE SOCIAL MEDIA SPENDING and 37% of CEO's consider social media a HIGH PRIORITY. BIG DATA IBM reports that 90% OF THE DATA IN THE WORLD TODAY SHARING 30 BİLLION PIECES OF CONTENT were was created just within the last 2 added to years. Facebook this past The International month. Data Corporation found that GAMING DIGITAL INFORMATION IS DOUBLING EVERY 2 YEARS. 50% of organizations that manage innovation processes will GAMIFY THOSE МОBILE COMMERCE PROCESSES BY 2015. There will be Forrester expects $2.8 BILLION IN DIRECT SPENDING on gamification by 2015. mobile commerce to become a $31 BILLION INDUSTRY by 2016, composing nearly 10% of all e-commerce. 86% OF PEOPLE ACCESS MOBILE INTERNET while watching TV 33% use mobile apps 37% browse the Internet (non-related content) 40% use social networking sites 56% text with friends or family In 2011, 122.9 MILLION INDIVIDUALS consumed user-generated content AT LEAST ONCE A MONTH. = 1 million individuals In 2012, 130.1 MILLION INDIVIDUALS consumed user-generated content AT LEAST ONCE A MONTH. = 1 million individuals FACEBOOK makes up 51% OF SHARING on the web. TWITTER makes up 13.5% OF SHARING on the web and GROWS 576.9%. TUMBLR sharing GROWING BY 1299.5% and is accelerating. ADDRESS BAR sharing creates 1600% VIRAL LIFT. That's huge! STUMBLEUPON creates a GOOGLE +1 grows 373%, but has plateaued. 320% VIRAL LIFT. EMAIL, PRINT & FAVORITES make up 14.4% OF SHARING. DIGG sharing continues to decline by 47.7%. MYSPACE sharing continues to decline by 56.9%. ödm odmgrp.com group 2012 THE YEAR OF INTEGRATION SOCIAL BUSINESS In 2012, 57% of businesses surveyed plan to INCREASE SOCIAL MEDIA SPENDING and 37% of CEO's consider social media a HIGH PRIORITY. BIG DATA IBM reports that 90% OF THE DATA IN THE WORLD TODAY SHARING 30 BİLLION PIECES OF CONTENT were was created just within the last 2 added to years. Facebook this past The International month. Data Corporation found that GAMING DIGITAL INFORMATION IS DOUBLING EVERY 2 YEARS. 50% of organizations that manage innovation processes will GAMIFY THOSE МОBILE COMMERCE PROCESSES BY 2015. There will be Forrester expects $2.8 BILLION IN DIRECT SPENDING on gamification by 2015. mobile commerce to become a $31 BILLION INDUSTRY by 2016, composing nearly 10% of all e-commerce. 86% OF PEOPLE ACCESS MOBILE INTERNET while watching TV 33% use mobile apps 37% browse the Internet (non-related content) 40% use social networking sites 56% text with friends or family In 2011, 122.9 MILLION INDIVIDUALS consumed user-generated content AT LEAST ONCE A MONTH. = 1 million individuals In 2012, 130.1 MILLION INDIVIDUALS consumed user-generated content AT LEAST ONCE A MONTH. = 1 million individuals FACEBOOK makes up 51% OF SHARING on the web. TWITTER makes up 13.5% OF SHARING on the web and GROWS 576.9%. TUMBLR sharing GROWING BY 1299.5% and is accelerating. ADDRESS BAR sharing creates 1600% VIRAL LIFT. That's huge! STUMBLEUPON creates a GOOGLE +1 grows 373%, but has plateaued. 320% VIRAL LIFT. EMAIL, PRINT & FAVORITES make up 14.4% OF SHARING. DIGG sharing continues to decline by 47.7%. MYSPACE sharing continues to decline by 56.9%. ödm odmgrp.com group 2012 THE YEAR OF INTEGRATION SOCIAL BUSINESS In 2012, 57% of businesses surveyed plan to INCREASE SOCIAL MEDIA SPENDING and 37% of CEO's consider social media a HIGH PRIORITY. BIG DATA IBM reports that 90% OF THE DATA IN THE WORLD TODAY SHARING 30 BİLLION PIECES OF CONTENT were was created just within the last 2 added to years. Facebook this past The International month. Data Corporation found that GAMING DIGITAL INFORMATION IS DOUBLING EVERY 2 YEARS. 50% of organizations that manage innovation processes will GAMIFY THOSE МОBILE COMMERCE PROCESSES BY 2015. There will be Forrester expects $2.8 BILLION IN DIRECT SPENDING on gamification by 2015. mobile commerce to become a $31 BILLION INDUSTRY by 2016, composing nearly 10% of all e-commerce. 86% OF PEOPLE ACCESS MOBILE INTERNET while watching TV 33% use mobile apps 37% browse the Internet (non-related content) 40% use social networking sites 56% text with friends or family In 2011, 122.9 MILLION INDIVIDUALS consumed user-generated content AT LEAST ONCE A MONTH. = 1 million individuals In 2012, 130.1 MILLION INDIVIDUALS consumed user-generated content AT LEAST ONCE A MONTH. = 1 million individuals FACEBOOK makes up 51% OF SHARING on the web. TWITTER makes up 13.5% OF SHARING on the web and GROWS 576.9%. TUMBLR sharing GROWING BY 1299.5% and is accelerating. ADDRESS BAR sharing creates 1600% VIRAL LIFT. That's huge! STUMBLEUPON creates a GOOGLE +1 grows 373%, but has plateaued. 320% VIRAL LIFT. EMAIL, PRINT & FAVORITES make up 14.4% OF SHARING. DIGG sharing continues to decline by 47.7%. MYSPACE sharing continues to decline by 56.9%. ödm odmgrp.com group
2012 The Year of Integration
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