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Peak Games

TURKEY AND MENA REGION HAS HUGE ECONOMIC POTENTIAL- TURKEY IS THE 16TH LARGEST ECONOMY IN THE WORLD, AND WAS THE FASTEST GROWING ECONOMY IN THE WORLD IN QI 2011 (12%) IF THE MENA REGION WAS A COUNTRY, IT WOULD HAVE THE 4TH LARGEST POPULATION IN THE WORLD, AND WOULD HAVE THE 9TH LARGEST ECONOMY (GROWTH RATE OF 4.5%) BUT COMBINED, IF THIS REGION (PEAK GAMES' PLAYGROUND) WAS A COUNTRY, IT WOULD HAVE .. THE 3RD LARGEST POPULATION IN THE WORLD THE 4TH LARGEST ECONOMY IN THE WORLD peak 1,360 mn 1,280 mn 487 mn 312 mn $14.5T $5.8T $5.5T peak GAMES ONE OF THE YOUNGEST DEMOGRAPHICS IN THE WORLD $4.1 T $3.2T peak GAMES 44 40 37 26 THE REGION IS ALSO VERY ATTRACTIVE 1. -from a- TECHNOLOGY PERSPECTIVE TURKEY MENA 115 MILLION INTERNET USERS. 38 mn 77 mn WITH AMPLE ROOM TO GROW FURTHER 39% PENETRATION 27% PENETRATION LARGE GROWTH IN WIRELESS REACH 252 % 32 % 363 (# OF 3G SUBS") 7.1 70 *Source: Analysysmason 2010 2011 2010 2016 facebook 31 mn USERS 36 mn USERS 67 MILLION FACEBOOK USERS 31 mn users (90% of online pop.) 17% GROWTH 30% GROWTH (6 mo) (6 mo) # of FB users (Turkey + MENA) TURKEY IS THE: TECH USERS IN THE REGION ARE EXTREMELY ENGAGED • 6th largest country on Facebook • 8th largest on Twitter • 5th most engaged (by minutes spent online) 30 % 250 67 2010 2015 PEAK HAS BECOME THE 4TH LARGEST social gaming company GLOBALLY IN A YEAR .. ......... . RANK NAME DAU FOCUS RANK NAME DAU FOCUS 1 55 M Global 4 peak 7 M Regional zynga GAMES 2 12 M Global 5 King.com 5.5 M Global EA 3 W wooga 10 M Global word ef gamng PEAK GAMES' DAU GROWTH 6 7,0 5,3 5,6 4.8 4 3 4,4 4,5 4,4 3,5 3,1 3,0 3,0 1 3.0 Jan/12 Dec/11 Nov/11 Oct/11 Sept/11 Aug/11 July/11 June/11 Мay/11 Apr/11 Mar/11 Feb/11 PEAK HAS DONE THIS DESPITE BEING THE ONLY COMPANY THAT HAS A REGIONAL FOCUS, COMPETING AGAINST GLOBALLY FOCUSED PLAYERS PEAK'S PHENOMENAL GROWTH is comparable to SOME OF THE HOME RUNS OF THE TECH WORLD PEAK GAMES DAU COUNT VS. COMPETITION NUMBER OF USERS 2,6 x Playdom peak 16 mn MAU SIP Where players rute GAMES 5,8 x DIGITAS foursquare 15 mn RU peak CHOCOLATE GAMES 5,8 x rockyoU Instagram 13 mn RU 7,4 x Crowd Star PEAK HAS MORE ACTIVE USERS THAN FOURSQUARE AND INSTAGR.AM PEAK HAS ALREADY BEATEN SOME OF THE HOUSEHOLD NAMES IN SOCIAL GAMING TIME TO 1O M USERS peak 270 days GAMES twitter 780 days facebook 850 days PEAK HAS REACHED IO MN USERS MUCH FASTER THAN TWITTER AND FACEBOOK "User in both cases is defined as MAU for Peak Games, RU is «registered user» elma at designed by Firat Yıldız shift www.elmaaltshift.com 25 LIL SNOITIW TURKEY AND MENA REGION HAS HUGE ECONOMIC POTENTIAL- TURKEY IS THE 16TH LARGEST ECONOMY IN THE WORLD, AND WAS THE FASTEST GROWING ECONOMY IN THE WORLD IN QI 2011 (12%) IF THE MENA REGION WAS A COUNTRY, IT WOULD HAVE THE 4TH LARGEST POPULATION IN THE WORLD, AND WOULD HAVE THE 9TH LARGEST ECONOMY (GROWTH RATE OF 4.5%) BUT COMBINED, IF THIS REGION (PEAK GAMES' PLAYGROUND) WAS A COUNTRY, IT WOULD HAVE .. THE 3RD LARGEST POPULATION IN THE WORLD THE 4TH LARGEST ECONOMY IN THE WORLD peak 1,360 mn 1,280 mn 487 mn 312 mn $14.5T $5.8T $5.5T peak GAMES ONE OF THE YOUNGEST DEMOGRAPHICS IN THE WORLD $4.1 T $3.2T peak GAMES 44 40 37 26 THE REGION IS ALSO VERY ATTRACTIVE 1. -from a- TECHNOLOGY PERSPECTIVE TURKEY MENA 115 MILLION INTERNET USERS. 38 mn 77 mn WITH AMPLE ROOM TO GROW FURTHER 39% PENETRATION 27% PENETRATION LARGE GROWTH IN WIRELESS REACH 252 % 32 % 363 (# OF 3G SUBS") 7.1 70 *Source: Analysysmason 2010 2011 2010 2016 facebook 31 mn USERS 36 mn USERS 67 MILLION FACEBOOK USERS 31 mn users (90% of online pop.) 17% GROWTH 30% GROWTH (6 mo) (6 mo) # of FB users (Turkey + MENA) TURKEY IS THE: TECH USERS IN THE REGION ARE EXTREMELY ENGAGED • 6th largest country on Facebook • 8th largest on Twitter • 5th most engaged (by minutes spent online) 30 % 250 67 2010 2015 PEAK HAS BECOME THE 4TH LARGEST social gaming company GLOBALLY IN A YEAR .. ......... . RANK NAME DAU FOCUS RANK NAME DAU FOCUS 1 55 M Global 4 peak 7 M Regional zynga GAMES 2 12 M Global 5 King.com 5.5 M Global EA 3 W wooga 10 M Global word ef gamng PEAK GAMES' DAU GROWTH 6 7,0 5,3 5,6 4.8 4 3 4,4 4,5 4,4 3,5 3,1 3,0 3,0 1 3.0 Jan/12 Dec/11 Nov/11 Oct/11 Sept/11 Aug/11 July/11 June/11 Мay/11 Apr/11 Mar/11 Feb/11 PEAK HAS DONE THIS DESPITE BEING THE ONLY COMPANY THAT HAS A REGIONAL FOCUS, COMPETING AGAINST GLOBALLY FOCUSED PLAYERS PEAK'S PHENOMENAL GROWTH is comparable to SOME OF THE HOME RUNS OF THE TECH WORLD PEAK GAMES DAU COUNT VS. COMPETITION NUMBER OF USERS 2,6 x Playdom peak 16 mn MAU SIP Where players rute GAMES 5,8 x DIGITAS foursquare 15 mn RU peak CHOCOLATE GAMES 5,8 x rockyoU Instagram 13 mn RU 7,4 x Crowd Star PEAK HAS MORE ACTIVE USERS THAN FOURSQUARE AND INSTAGR.AM PEAK HAS ALREADY BEATEN SOME OF THE HOUSEHOLD NAMES IN SOCIAL GAMING TIME TO 1O M USERS peak 270 days GAMES twitter 780 days facebook 850 days PEAK HAS REACHED IO MN USERS MUCH FASTER THAN TWITTER AND FACEBOOK "User in both cases is defined as MAU for Peak Games, RU is «registered user» elma at designed by Firat Yıldız shift www.elmaaltshift.com 25 LIL SNOITIW TURKEY AND MENA REGION HAS HUGE ECONOMIC POTENTIAL- TURKEY IS THE 16TH LARGEST ECONOMY IN THE WORLD, AND WAS THE FASTEST GROWING ECONOMY IN THE WORLD IN QI 2011 (12%) IF THE MENA REGION WAS A COUNTRY, IT WOULD HAVE THE 4TH LARGEST POPULATION IN THE WORLD, AND WOULD HAVE THE 9TH LARGEST ECONOMY (GROWTH RATE OF 4.5%) BUT COMBINED, IF THIS REGION (PEAK GAMES' PLAYGROUND) WAS A COUNTRY, IT WOULD HAVE .. THE 3RD LARGEST POPULATION IN THE WORLD THE 4TH LARGEST ECONOMY IN THE WORLD peak 1,360 mn 1,280 mn 487 mn 312 mn $14.5T $5.8T $5.5T peak GAMES ONE OF THE YOUNGEST DEMOGRAPHICS IN THE WORLD $4.1 T $3.2T peak GAMES 44 40 37 26 THE REGION IS ALSO VERY ATTRACTIVE 1. -from a- TECHNOLOGY PERSPECTIVE TURKEY MENA 115 MILLION INTERNET USERS. 38 mn 77 mn WITH AMPLE ROOM TO GROW FURTHER 39% PENETRATION 27% PENETRATION LARGE GROWTH IN WIRELESS REACH 252 % 32 % 363 (# OF 3G SUBS") 7.1 70 *Source: Analysysmason 2010 2011 2010 2016 facebook 31 mn USERS 36 mn USERS 67 MILLION FACEBOOK USERS 31 mn users (90% of online pop.) 17% GROWTH 30% GROWTH (6 mo) (6 mo) # of FB users (Turkey + MENA) TURKEY IS THE: TECH USERS IN THE REGION ARE EXTREMELY ENGAGED • 6th largest country on Facebook • 8th largest on Twitter • 5th most engaged (by minutes spent online) 30 % 250 67 2010 2015 PEAK HAS BECOME THE 4TH LARGEST social gaming company GLOBALLY IN A YEAR .. ......... . RANK NAME DAU FOCUS RANK NAME DAU FOCUS 1 55 M Global 4 peak 7 M Regional zynga GAMES 2 12 M Global 5 King.com 5.5 M Global EA 3 W wooga 10 M Global word ef gamng PEAK GAMES' DAU GROWTH 6 7,0 5,3 5,6 4.8 4 3 4,4 4,5 4,4 3,5 3,1 3,0 3,0 1 3.0 Jan/12 Dec/11 Nov/11 Oct/11 Sept/11 Aug/11 July/11 June/11 Мay/11 Apr/11 Mar/11 Feb/11 PEAK HAS DONE THIS DESPITE BEING THE ONLY COMPANY THAT HAS A REGIONAL FOCUS, COMPETING AGAINST GLOBALLY FOCUSED PLAYERS PEAK'S PHENOMENAL GROWTH is comparable to SOME OF THE HOME RUNS OF THE TECH WORLD PEAK GAMES DAU COUNT VS. COMPETITION NUMBER OF USERS 2,6 x Playdom peak 16 mn MAU SIP Where players rute GAMES 5,8 x DIGITAS foursquare 15 mn RU peak CHOCOLATE GAMES 5,8 x rockyoU Instagram 13 mn RU 7,4 x Crowd Star PEAK HAS MORE ACTIVE USERS THAN FOURSQUARE AND INSTAGR.AM PEAK HAS ALREADY BEATEN SOME OF THE HOUSEHOLD NAMES IN SOCIAL GAMING TIME TO 1O M USERS peak 270 days GAMES twitter 780 days facebook 850 days PEAK HAS REACHED IO MN USERS MUCH FASTER THAN TWITTER AND FACEBOOK "User in both cases is defined as MAU for Peak Games, RU is «registered user» elma at designed by Firat Yıldız shift www.elmaaltshift.com 25 LIL SNOITIW TURKEY AND MENA REGION HAS HUGE ECONOMIC POTENTIAL- TURKEY IS THE 16TH LARGEST ECONOMY IN THE WORLD, AND WAS THE FASTEST GROWING ECONOMY IN THE WORLD IN QI 2011 (12%) IF THE MENA REGION WAS A COUNTRY, IT WOULD HAVE THE 4TH LARGEST POPULATION IN THE WORLD, AND WOULD HAVE THE 9TH LARGEST ECONOMY (GROWTH RATE OF 4.5%) BUT COMBINED, IF THIS REGION (PEAK GAMES' PLAYGROUND) WAS A COUNTRY, IT WOULD HAVE .. THE 3RD LARGEST POPULATION IN THE WORLD THE 4TH LARGEST ECONOMY IN THE WORLD peak 1,360 mn 1,280 mn 487 mn 312 mn $14.5T $5.8T $5.5T peak GAMES ONE OF THE YOUNGEST DEMOGRAPHICS IN THE WORLD $4.1 T $3.2T peak GAMES 44 40 37 26 THE REGION IS ALSO VERY ATTRACTIVE 1. -from a- TECHNOLOGY PERSPECTIVE TURKEY MENA 115 MILLION INTERNET USERS. 38 mn 77 mn WITH AMPLE ROOM TO GROW FURTHER 39% PENETRATION 27% PENETRATION LARGE GROWTH IN WIRELESS REACH 252 % 32 % 363 (# OF 3G SUBS") 7.1 70 *Source: Analysysmason 2010 2011 2010 2016 facebook 31 mn USERS 36 mn USERS 67 MILLION FACEBOOK USERS 31 mn users (90% of online pop.) 17% GROWTH 30% GROWTH (6 mo) (6 mo) # of FB users (Turkey + MENA) TURKEY IS THE: TECH USERS IN THE REGION ARE EXTREMELY ENGAGED • 6th largest country on Facebook • 8th largest on Twitter • 5th most engaged (by minutes spent online) 30 % 250 67 2010 2015 PEAK HAS BECOME THE 4TH LARGEST social gaming company GLOBALLY IN A YEAR .. ......... . RANK NAME DAU FOCUS RANK NAME DAU FOCUS 1 55 M Global 4 peak 7 M Regional zynga GAMES 2 12 M Global 5 King.com 5.5 M Global EA 3 W wooga 10 M Global word ef gamng PEAK GAMES' DAU GROWTH 6 7,0 5,3 5,6 4.8 4 3 4,4 4,5 4,4 3,5 3,1 3,0 3,0 1 3.0 Jan/12 Dec/11 Nov/11 Oct/11 Sept/11 Aug/11 July/11 June/11 Мay/11 Apr/11 Mar/11 Feb/11 PEAK HAS DONE THIS DESPITE BEING THE ONLY COMPANY THAT HAS A REGIONAL FOCUS, COMPETING AGAINST GLOBALLY FOCUSED PLAYERS PEAK'S PHENOMENAL GROWTH is comparable to SOME OF THE HOME RUNS OF THE TECH WORLD PEAK GAMES DAU COUNT VS. COMPETITION NUMBER OF USERS 2,6 x Playdom peak 16 mn MAU SIP Where players rute GAMES 5,8 x DIGITAS foursquare 15 mn RU peak CHOCOLATE GAMES 5,8 x rockyoU Instagram 13 mn RU 7,4 x Crowd Star PEAK HAS MORE ACTIVE USERS THAN FOURSQUARE AND INSTAGR.AM PEAK HAS ALREADY BEATEN SOME OF THE HOUSEHOLD NAMES IN SOCIAL GAMING TIME TO 1O M USERS peak 270 days GAMES twitter 780 days facebook 850 days PEAK HAS REACHED IO MN USERS MUCH FASTER THAN TWITTER AND FACEBOOK "User in both cases is defined as MAU for Peak Games, RU is «registered user» elma at designed by Firat Yıldız shift www.elmaaltshift.com 25 LIL SNOITIW TURKEY AND MENA REGION HAS HUGE ECONOMIC POTENTIAL- TURKEY IS THE 16TH LARGEST ECONOMY IN THE WORLD, AND WAS THE FASTEST GROWING ECONOMY IN THE WORLD IN QI 2011 (12%) IF THE MENA REGION WAS A COUNTRY, IT WOULD HAVE THE 4TH LARGEST POPULATION IN THE WORLD, AND WOULD HAVE THE 9TH LARGEST ECONOMY (GROWTH RATE OF 4.5%) BUT COMBINED, IF THIS REGION (PEAK GAMES' PLAYGROUND) WAS A COUNTRY, IT WOULD HAVE .. THE 3RD LARGEST POPULATION IN THE WORLD THE 4TH LARGEST ECONOMY IN THE WORLD peak 1,360 mn 1,280 mn 487 mn 312 mn $14.5T $5.8T $5.5T peak GAMES ONE OF THE YOUNGEST DEMOGRAPHICS IN THE WORLD $4.1 T $3.2T peak GAMES 44 40 37 26 THE REGION IS ALSO VERY ATTRACTIVE 1. -from a- TECHNOLOGY PERSPECTIVE TURKEY MENA 115 MILLION INTERNET USERS. 38 mn 77 mn WITH AMPLE ROOM TO GROW FURTHER 39% PENETRATION 27% PENETRATION LARGE GROWTH IN WIRELESS REACH 252 % 32 % 363 (# OF 3G SUBS") 7.1 70 *Source: Analysysmason 2010 2011 2010 2016 facebook 31 mn USERS 36 mn USERS 67 MILLION FACEBOOK USERS 31 mn users (90% of online pop.) 17% GROWTH 30% GROWTH (6 mo) (6 mo) # of FB users (Turkey + MENA) TURKEY IS THE: TECH USERS IN THE REGION ARE EXTREMELY ENGAGED • 6th largest country on Facebook • 8th largest on Twitter • 5th most engaged (by minutes spent online) 30 % 250 67 2010 2015 PEAK HAS BECOME THE 4TH LARGEST social gaming company GLOBALLY IN A YEAR .. ......... . RANK NAME DAU FOCUS RANK NAME DAU FOCUS 1 55 M Global 4 peak 7 M Regional zynga GAMES 2 12 M Global 5 King.com 5.5 M Global EA 3 W wooga 10 M Global word ef gamng PEAK GAMES' DAU GROWTH 6 7,0 5,3 5,6 4.8 4 3 4,4 4,5 4,4 3,5 3,1 3,0 3,0 1 3.0 Jan/12 Dec/11 Nov/11 Oct/11 Sept/11 Aug/11 July/11 June/11 Мay/11 Apr/11 Mar/11 Feb/11 PEAK HAS DONE THIS DESPITE BEING THE ONLY COMPANY THAT HAS A REGIONAL FOCUS, COMPETING AGAINST GLOBALLY FOCUSED PLAYERS PEAK'S PHENOMENAL GROWTH is comparable to SOME OF THE HOME RUNS OF THE TECH WORLD PEAK GAMES DAU COUNT VS. COMPETITION NUMBER OF USERS 2,6 x Playdom peak 16 mn MAU SIP Where players rute GAMES 5,8 x DIGITAS foursquare 15 mn RU peak CHOCOLATE GAMES 5,8 x rockyoU Instagram 13 mn RU 7,4 x Crowd Star PEAK HAS MORE ACTIVE USERS THAN FOURSQUARE AND INSTAGR.AM PEAK HAS ALREADY BEATEN SOME OF THE HOUSEHOLD NAMES IN SOCIAL GAMING TIME TO 1O M USERS peak 270 days GAMES twitter 780 days facebook 850 days PEAK HAS REACHED IO MN USERS MUCH FASTER THAN TWITTER AND FACEBOOK "User in both cases is defined as MAU for Peak Games, RU is «registered user» elma at designed by Firat Yıldız shift www.elmaaltshift.com 25 LIL SNOITIW

Peak Games

shared by elmaaltshift on Apr 06
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I designed a new infographics for Peak Games, the largest and fastest-growing gaming company focusing on emerging markets such as Turkey and MENA.

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