Gamification Goes Mainstream

shared by bigdoor on Jan 09, 2012 in Business

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BigDoor, a gamified loyalty platform provider, created this year-end infographic to provide some top-level stats on how 'gamification' is playing an increasing role in e-commerce, advertising, and loy...
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Category: Business

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Chad Jacobsen, Matt Shobe
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<div class='visually_embed'><img class='visually_embed_infographic' src='https://visual.ly/node/image/17678?_w=540' alt='Gamification Goes Mainstream' /><div class='visually_embed_cycle'><span>by </span> <a target='_blank' href='http://www.bigdoor.com?utm_source=visually_embed'>bigdoor</a>.<br/></div><script type='text/javascript' src='https://a.visual.ly/api/embed/17678?width=540' class='visually_embed_script' id='visually_embed_script_17678'></script><p> From <a href='https://visual.ly?utm_source=content-embed&utm_medium=embed'>Visually</a>.</p></div>

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<div class='visually_embed'><iframe width='1' height='1' style='width: 1px !important; height: 1px !important; position: absolute;left: -100px !important;' src='https://visual.ly/track.php?q=https://visual.ly/community/infographic/business/gamification-goes-mainstream?action=likes&slug=communityinfographicbusinessgamification-goes-mainstream?action=likes'></iframe><a href="https://visual.ly/community/infographic/business/gamification-goes-mainstream/?utm_source=visually_embed"><img class='visually_embed_infographic' src='https://visual.ly/node/image/17678?_w=540' alt='Gamification Goes Mainstream' /></a><div class='visually_embed_cycle'><span>by </span> <a target='_blank' href='http://www.bigdoor.com?utm_source=visually_embed'>bigdoor</a>.<br/></div><p> From <a href='https://visual.ly?utm_source=content-embed&utm_medium=embed'>Visually</a>.</p></div>
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