
The User Experience Machine
the user experience machine made by keepitusable. user spend just 95% of website visitors leave before making a purchase 10% of your budget on UX improve conversion by 83% leave a website due to por user experience 83% -sales +sales -credibility -user satisfaction -won't return -won't purchase -poor reputation -negative word of mouth marketing 1 +credibility +user satisfaction +will return +will purchase +great reputation I +positive word of mouth marketing 1 website software app product - NEGATIVE POSITIVE + LITTER 73% expect apps mobile usage grew by 66% download an app to be easier to use than websites 600% in 2010 based on recommendation the user experience machine made by keepitusable. user spend just 95% of website visitors leave before making a purchase 10% of your budget on UX improve conversion by 83% leave a website due to por user experience 83% -sales +sales -credibility -user satisfaction -won't return -won't purchase -poor reputation -negative word of mouth marketing 1 +credibility +user satisfaction +will return +will purchase +great reputation I +positive word of mouth marketing 1 website software app product - NEGATIVE POSITIVE + LITTER 73% expect apps mobile usage grew by 66% download an app to be easier to use than websites 600% in 2010 based on recommendation the user experience machine made by keepitusable. user spend just 95% of website visitors leave before making a purchase 10% of your budget on UX improve conversion by 83% leave a website due to por user experience 83% -sales +sales -credibility -user satisfaction -won't return -won't purchase -poor reputation -negative word of mouth marketing 1 +credibility +user satisfaction +will return +will purchase +great reputation I +positive word of mouth marketing 1 website software app product - NEGATIVE POSITIVE + LITTER 73% expect apps mobile usage grew by 66% download an app to be easier to use than websites 600% in 2010 based on recommendation the user experience machine made by keepitusable. user spend just 95% of website visitors leave before making a purchase 10% of your budget on UX improve conversion by 83% leave a website due to por user experience 83% -sales +sales -credibility -user satisfaction -won't return -won't purchase -poor reputation -negative word of mouth marketing 1 +credibility +user satisfaction +will return +will purchase +great reputation I +positive word of mouth marketing 1 website software app product - NEGATIVE POSITIVE + LITTER 73% expect apps mobile usage grew by 66% download an app to be easier to use than websites 600% in 2010 based on recommendation the user experience machine made by keepitusable. user spend just 95% of website visitors leave before making a purchase 10% of your budget on UX improve conversion by 83% leave a website due to por user experience 83% -sales +sales -credibility -user satisfaction -won't return -won't purchase -poor reputation -negative word of mouth marketing 1 +credibility +user satisfaction +will return +will purchase +great reputation I +positive word of mouth marketing 1 website software app product - NEGATIVE POSITIVE + LITTER 73% expect apps mobile usage grew by 66% download an app to be easier to use than websites 600% in 2010 based on recommendation the user experience machine made by keepitusable. user spend just 95% of website visitors leave before making a purchase 10% of your budget on UX improve conversion by 83% leave a website due to por user experience 83% -sales +sales -credibility -user satisfaction -won't return -won't purchase -poor reputation -negative word of mouth marketing 1 +credibility +user satisfaction +will return +will purchase +great reputation I +positive word of mouth marketing 1 website software app product - NEGATIVE POSITIVE + LITTER 73% expect apps mobile usage grew by 66% download an app to be easier to use than websites 600% in 2010 based on recommendation
The User Experience Machine
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