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Evolution of Augmented Reality

2020 Evolution Chrome AR is a highly anticipated product of 2020. Instead of needing to use specialized apps, users can simply log on to AR-enabled websites to access the same level of functionality. In order to foster adoption, an unofficial and unsupported version of the WebAR code is made available to developers on GitHub, too. Of Augmented Reality 2015 2019 Microsoft announces Windows Holographic and the HoloLens augmented reality headset. The headset utilizes various sensors Microsoft announces HoloLens 2 with 2004 significant improvements in terms of field of view and ergonomics. and a processing unit to blend high definition "holograms" with the real world. Outdoor helmet-mounted AR system demonstrated by Trimble Navigation and the Human Interface Technology Laboratory (HIT lab). 2009 ARToolkit was ported to Adobe Flash (FLARToolkit) by Saqoosha, bringing augmented reality to the web browser 1990s The earliest functional AR systems that provided immersive mixed reality experiences for users were invented in the early 1990s, starting with the Virtual Fixtures system developed at the U.S. Air Force's Armstrong Laboratory in 1992. 1998 Spatial Augmented Reality introduced at University of North Carolina at Chapel Hill by Ramesh Raskar, Welch, Henry Fuchs. 1901 L. Frank Baum, an author, first mentions the idea of an electronic display/spectacles that overlays data onto real life (in this case 'people'). It is named a 'character marker'. Queppelin

Evolution of Augmented Reality

shared by shubhamg on Sep 04
Want to Know how Augmented Reality came into existence and how the technology is grown with time. To know more you can refer to our blog.


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