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Best Frameworks for Building AR Apps

Queppelin ARCore Best Frameworks To Build Augmented Reality Apps unity Unity Game Engine A Game Engine primarily used to develop 3D content for your project. It is one of the more popular game development engines and has strong support for AR frameworks. Whether you are a corporate seeking game development platform for your organization or an individual developer, Unity serves the need of both these tiers. To get hold of Unity, you need to be familiar with C#, the best way to learn which is experimenting out with a small game or application you want to build. However, in the Unity Asset Store, you can find assets and scripts for those who want to try out development without writing lines of code. Most of the frameworks mentioned below support or have plugins for Unity. Wikitude One of the oldest mobile development frameworks on the list and the most expensive as well. Wikitude has cross-platform apps and game development support, i.e., you code only once, and you can deploy them on various platforms like Android, ios, Windows, etc. Wikitude comes with cloud integration, allowing you to work with large-scale projects with SDK handling the network's complexity. Wikitude also has impressive features for enhancing content within the digital screen like Multiple Object & Scene Tracking, Instant Tracking, etc. Wikitude works in conjecture with JavaScript, Unity, Flutter, Native API, and many others. ARToolKit An open-source computer tracking library and is widely used for building AR applications. ARToolKit works on two fundamental principles: viewpoint tracking and virtual object interaction. It positions the real camera and virtual camera at the same point by calculating their relative positions using viewpoint tracking. After which the 3D models are overlaid over the real world on a digital screen. ARToolKit supports various Operating systems like Windows, Mac OS X, Linux, Android, iOS, some versions also have been ported to Symbian and Windows Phone for AR applications. ARToolkit supports Unity as well and acts as a plugin for the Unity Game Engine. ARCore An in-house Google cross-platform apps and game development SDK, designed to develop Augmented Reality Apps across Android (7.0+) and iOS platforms. It works on the following brief principles: Uses camera and motion sensors to understand phones' relative position and visualize the real-world objects around. Understands the surroundings around helping to detect surfaces, relative sizes of objects, and estimates lighting conditions around. Letting the device model the real world hence, allows the developers to place other information that seamlessly integrates with the real world. The APIS can gel with diverse platforms like Unity3D, Java, Android NDK, Unreal Engine, and many others. ARCore is the toolkit for developing for multiple platforms using a single code base. Queppelin

Best Frameworks for Building AR Apps

shared by shubhamg on Aug 06
Augmented Reality is the technology of giving a touch of virtual components or layers to the real world by placing digital information in the physical environment, in real-time. It models our view of ...


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