
Sometimes you can NOT buy creativity
experiment: sometimes creativity can NOT be bought example of a rebus "man overboard" puzzle: board groups asked to design puzzles paid by average creativity of puzzles paid no matter paid by number paid by number of puzzles of puzzles AND creativity what low number lowest highest number decent number number puzzles, decent puzzles, lowest puzzles, low puzzles. highest average creativity average creativity average creativity average creativity but all 4 groups produced the SAME number of HIGHLY CREATIVE puzzles TrendingSideways com Source Steven J Kachelmeier, Bernhard E Reichert, Michael 6 Williamson. (2008), Measuring and Motivating Quantity, Creativity, or Both Journal of Accounting Research, 46: 341 to 373 experiment: sometimes creativity can NOT be bought example of a rebus "man overboard" puzzle: board groups asked to design puzzles paid by average creativity of puzzles paid no matter paid by number paid by number of puzzles of puzzles AND creativity what low number lowest highest number decent number number puzzles, decent puzzles, lowest puzzles, low puzzles. highest average creativity average creativity average creativity average creativity but all 4 groups produced the SAME number of HIGHLY CREATIVE puzzles TrendingSideways com Source Steven J Kachelmeier, Bernhard E Reichert, Michael 6 Williamson. (2008), Measuring and Motivating Quantity, Creativity, or Both Journal of Accounting Research, 46: 341 to 373 experiment: sometimes creativity can NOT be bought example of a rebus "man overboard" puzzle: board groups asked to design puzzles paid by average creativity of puzzles paid no matter paid by number paid by number of puzzles of puzzles AND creativity what low number lowest highest number decent number number puzzles, decent puzzles, lowest puzzles, low puzzles. highest average creativity average creativity average creativity average creativity but all 4 groups produced the SAME number of HIGHLY CREATIVE puzzles TrendingSideways com Source Steven J Kachelmeier, Bernhard E Reichert, Michael 6 Williamson. (2008), Measuring and Motivating Quantity, Creativity, or Both Journal of Accounting Research, 46: 341 to 373 experiment: sometimes creativity can NOT be bought example of a rebus "man overboard" puzzle: board groups asked to design puzzles paid by average creativity of puzzles paid no matter paid by number paid by number of puzzles of puzzles AND creativity what low number lowest highest number decent number number puzzles, decent puzzles, lowest puzzles, low puzzles. highest average creativity average creativity average creativity average creativity but all 4 groups produced the SAME number of HIGHLY CREATIVE puzzles TrendingSideways com Source Steven J Kachelmeier, Bernhard E Reichert, Michael 6 Williamson. (2008), Measuring and Motivating Quantity, Creativity, or Both Journal of Accounting Research, 46: 341 to 373 experiment: sometimes creativity can NOT be bought example of a rebus "man overboard" puzzle: board groups asked to design puzzles paid by average creativity of puzzles paid no matter paid by number paid by number of puzzles of puzzles AND creativity what low number lowest highest number decent number number puzzles, decent puzzles, lowest puzzles, low puzzles. highest average creativity average creativity average creativity average creativity but all 4 groups produced the SAME number of HIGHLY CREATIVE puzzles TrendingSideways com Source Steven J Kachelmeier, Bernhard E Reichert, Michael 6 Williamson. (2008), Measuring and Motivating Quantity, Creativity, or Both Journal of Accounting Research, 46: 341 to 373
Sometimes you can NOT buy creativity
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