Gamification Market was valued at US$ 3.3 Bn in 2017
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Gamification is a process to motivate participation, loyalty, and engagement with the technique of game-design elements and game principles in a non-game context.
The global gamification market is se...
gmented on the basis of form solution type deployment type, customer type, end use verticals, and region.
Key players in the global gamification market include Microsoft Corporation, Salesforce.com Inc., Badgeville, Inc., Bunchball Inc., Arcaris Inc., SAP SE, Big Door Inc., Gigya Inc., Faya Corporation, and LevelEleven LLC.
Source
https://mark...on-market/Category
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