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4 Things Video Games Teach Us About Motivating People

Hierarchy of Needs Enables Expression of Beliefs/ 3/4/5 Design that identifies opportunities to support extended, adjacent, and orthogonal needs and desires. Creates ongoing engagement with the product/service. 4 Enables Self-Improvement/ 3 Provides Additional Economic Benefits Better Performance or Incremental Improvements 1/2 Design based on specific and underlying needs and desires. This still leaves opportunity on the table. 1 Ability to Fulfill Basic Functions/Purpose Hierarchy of Needs Designing for Change pue Hierarchy of Needs Enables Expression of Beliefs/ 3/4/5 Design that identifies opportunities to support extended, adjacent, and orthogonal needs and desires. Creates ongoing engagement with the product/service. 4 Enables Self-Improvement/ 3 Provides Additional Economic Benefits Better Performance or Incremental Improvements 1/2 Design based on specific and underlying needs and desires. This still leaves opportunity on the table. 1 Ability to Fulfill Basic Functions/Purpose Hierarchy of Needs Designing for Change pue Hierarchy of Needs Enables Expression of Beliefs/ 3/4/5 Design that identifies opportunities to support extended, adjacent, and orthogonal needs and desires. Creates ongoing engagement with the product/service. 4 Enables Self-Improvement/ 3 Provides Additional Economic Benefits Better Performance or Incremental Improvements 1/2 Design based on specific and underlying needs and desires. This still leaves opportunity on the table. 1 Ability to Fulfill Basic Functions/Purpose Hierarchy of Needs Designing for Change pue Hierarchy of Needs Enables Expression of Beliefs/ 3/4/5 Design that identifies opportunities to support extended, adjacent, and orthogonal needs and desires. Creates ongoing engagement with the product/service. 4 Enables Self-Improvement/ 3 Provides Additional Economic Benefits Better Performance or Incremental Improvements 1/2 Design based on specific and underlying needs and desires. This still leaves opportunity on the table. 1 Ability to Fulfill Basic Functions/Purpose Hierarchy of Needs Designing for Change pue Hierarchy of Needs Enables Expression of Beliefs/ 3/4/5 Design that identifies opportunities to support extended, adjacent, and orthogonal needs and desires. Creates ongoing engagement with the product/service. 4 Enables Self-Improvement/ 3 Provides Additional Economic Benefits Better Performance or Incremental Improvements 1/2 Design based on specific and underlying needs and desires. This still leaves opportunity on the table. 1 Ability to Fulfill Basic Functions/Purpose Hierarchy of Needs Designing for Change pue Hierarchy of Needs Enables Expression of Beliefs/ 3/4/5 Design that identifies opportunities to support extended, adjacent, and orthogonal needs and desires. Creates ongoing engagement with the product/service. 4 Enables Self-Improvement/ 3 Provides Additional Economic Benefits Better Performance or Incremental Improvements 1/2 Design based on specific and underlying needs and desires. This still leaves opportunity on the table. 1 Ability to Fulfill Basic Functions/Purpose Hierarchy of Needs Designing for Change pue

4 Things Video Games Teach Us About Motivating People

shared by IGEmp on Oct 12
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It is becoming harder and harder to predict what factors will drive the success of a new product or service, as consumers face more and more choices these days. Success is contingent upon more than ju...

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