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World of Warcraft by the numbers

World of Warcraft In April 2008, World of Warcraft World of Warcraft, often referred to as WoW, is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. was estimated to hold 62 % of the MMORPG subscription market. It is the fourth released game set in the fantasy Warcraft universe. 62% World of Warcraft was almost universally praised by critics upon WoW release. Others November 23, 2004: Warcraft is released on the 10th anniversary of the Warcraft franchise November 13, 2008: Wrath of the Lich King, the second expansion set, is released December 7, 2010: The third expansion set, Cataclysm, is released '04 "05 "06 *09 January 16, 2007: Burning Crusade, the first. expansion set, is released October 2010: Lead Producer J. Allen Brack announces a forth expansion set First Kills by Region Normal IHeroic 45 40 35 Wrath of the Lich King Expansion Set The Burning Crusade Expansion Set 30 Cataclysm Expansion Set 25 20 15 10 North America Europe Taiwan North America Europe Taiwan North America Europe Taiwan 45 40 $9,900 NetEase, who is the current operator of the Wow in China, reached 1.1 billion Yuan (1.59 billion U.S. dollars) in online 35 30 25 game revenues. Original WoW The amount of the highest 20 noted World of Warcraft 1.59 billion U.S. dollars account trade. Accounts 15 become valuable once a player acquires rewards that are bound to a character or 10 account. North America Europe Taiwan First Kills by Select Guilds Normal 10 Cataclysm Expansion Set Wrath of the Lich King Expansion Set 6 Premonition Method Adept For the Paragon Premonition Ensidia Vodka Horde String 10 The Burning Crusade Expansion Set Original WoW Death SK Gaming Death Wish Forte Curse Ascent Fury Death and Taxes Vodka Conquest and Taxes Legendary Items: Special items that take a lot of effort to earn. Guilds often choose a single person to get the item and help them through the process. 6 Legendary items earned in North America 2 Legendary items earned in Europe Guilds and Earned Items Immortality Risen Skyfang Sulfuras Nurfed Thunderfury Atiesh Talisman The total number of WoW Juggernaught Shadowmourne players around the world is more than 11.5 million. AvantGarde LastResort Forte Val'nyr Thoridal Warglaive Guild /Item =1 million players WoW Players by Region $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ Asia Other O Europe O North America 800 million U.S. dollars: the total value of the subscription fees of players in North America and Europe. $ - 20 million dollars Surveyed Americans' Time Distribution ÚÚÚÚ (hours per week) Wow 22.7 hrs One in every five players is female. Work 35 hrs TV 39.25 hrs Plus 1.3 petabytes of storage, The server side of WoW utilizes 20,000 computers. 75,000 CPU cores, -1,700 computers and 5.5 million lines of code. Which results in It took 150 developers roughly 4 to 5 years to create WoW, which includes $136,986 in upkeep costs per day 30,000 items 7,600 missions 5,300 Non-player 1,400 locations characters sources http://en.wikipedia.org/wiki/World_of_warcraft http://www.mmorpgrealm.com/world-of-warcraft-statistic-in-2010/ http://www.sk-gaming.com/content/16397-WoW_world first_list World of Warcraft In April 2008, World of Warcraft World of Warcraft, often referred to as WoW, is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. was estimated to hold 62 % of the MMORPG subscription market. It is the fourth released game set in the fantasy Warcraft universe. 62% World of Warcraft was almost universally praised by critics upon WoW release. Others November 23, 2004: Warcraft is released on the 10th anniversary of the Warcraft franchise November 13, 2008: Wrath of the Lich King, the second expansion set, is released December 7, 2010: The third expansion set, Cataclysm, is released '04 "05 "06 *09 January 16, 2007: Burning Crusade, the first. expansion set, is released October 2010: Lead Producer J. Allen Brack announces a forth expansion set First Kills by Region Normal IHeroic 45 40 35 Wrath of the Lich King Expansion Set The Burning Crusade Expansion Set 30 Cataclysm Expansion Set 25 20 15 10 North America Europe Taiwan North America Europe Taiwan North America Europe Taiwan 45 40 $9,900 NetEase, who is the current operator of the Wow in China, reached 1.1 billion Yuan (1.59 billion U.S. dollars) in online 35 30 25 game revenues. Original WoW The amount of the highest 20 noted World of Warcraft 1.59 billion U.S. dollars account trade. Accounts 15 become valuable once a player acquires rewards that are bound to a character or 10 account. North America Europe Taiwan First Kills by Select Guilds Normal 10 Cataclysm Expansion Set Wrath of the Lich King Expansion Set 6 Premonition Method Adept For the Paragon Premonition Ensidia Vodka Horde String 10 The Burning Crusade Expansion Set Original WoW Death SK Gaming Death Wish Forte Curse Ascent Fury Death and Taxes Vodka Conquest and Taxes Legendary Items: Special items that take a lot of effort to earn. Guilds often choose a single person to get the item and help them through the process. 6 Legendary items earned in North America 2 Legendary items earned in Europe Guilds and Earned Items Immortality Risen Skyfang Sulfuras Nurfed Thunderfury Atiesh Talisman The total number of WoW Juggernaught Shadowmourne players around the world is more than 11.5 million. AvantGarde LastResort Forte Val'nyr Thoridal Warglaive Guild /Item =1 million players WoW Players by Region $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ Asia Other O Europe O North America 800 million U.S. dollars: the total value of the subscription fees of players in North America and Europe. $ - 20 million dollars Surveyed Americans' Time Distribution ÚÚÚÚ (hours per week) Wow 22.7 hrs One in every five players is female. Work 35 hrs TV 39.25 hrs Plus 1.3 petabytes of storage, The server side of WoW utilizes 20,000 computers. 75,000 CPU cores, -1,700 computers and 5.5 million lines of code. Which results in It took 150 developers roughly 4 to 5 years to create WoW, which includes $136,986 in upkeep costs per day 30,000 items 7,600 missions 5,300 Non-player 1,400 locations characters sources http://en.wikipedia.org/wiki/World_of_warcraft http://www.mmorpgrealm.com/world-of-warcraft-statistic-in-2010/ http://www.sk-gaming.com/content/16397-WoW_world first_list World of Warcraft In April 2008, World of Warcraft World of Warcraft, often referred to as WoW, is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. was estimated to hold 62 % of the MMORPG subscription market. It is the fourth released game set in the fantasy Warcraft universe. 62% World of Warcraft was almost universally praised by critics upon WoW release. Others November 23, 2004: Warcraft is released on the 10th anniversary of the Warcraft franchise November 13, 2008: Wrath of the Lich King, the second expansion set, is released December 7, 2010: The third expansion set, Cataclysm, is released '04 "05 "06 *09 January 16, 2007: Burning Crusade, the first. expansion set, is released October 2010: Lead Producer J. Allen Brack announces a forth expansion set First Kills by Region Normal IHeroic 45 40 35 Wrath of the Lich King Expansion Set The Burning Crusade Expansion Set 30 Cataclysm Expansion Set 25 20 15 10 North America Europe Taiwan North America Europe Taiwan North America Europe Taiwan 45 40 $9,900 NetEase, who is the current operator of the Wow in China, reached 1.1 billion Yuan (1.59 billion U.S. dollars) in online 35 30 25 game revenues. Original WoW The amount of the highest 20 noted World of Warcraft 1.59 billion U.S. dollars account trade. Accounts 15 become valuable once a player acquires rewards that are bound to a character or 10 account. North America Europe Taiwan First Kills by Select Guilds Normal 10 Cataclysm Expansion Set Wrath of the Lich King Expansion Set 6 Premonition Method Adept For the Paragon Premonition Ensidia Vodka Horde String 10 The Burning Crusade Expansion Set Original WoW Death SK Gaming Death Wish Forte Curse Ascent Fury Death and Taxes Vodka Conquest and Taxes Legendary Items: Special items that take a lot of effort to earn. Guilds often choose a single person to get the item and help them through the process. 6 Legendary items earned in North America 2 Legendary items earned in Europe Guilds and Earned Items Immortality Risen Skyfang Sulfuras Nurfed Thunderfury Atiesh Talisman The total number of WoW Juggernaught Shadowmourne players around the world is more than 11.5 million. AvantGarde LastResort Forte Val'nyr Thoridal Warglaive Guild /Item =1 million players WoW Players by Region $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ Asia Other O Europe O North America 800 million U.S. dollars: the total value of the subscription fees of players in North America and Europe. $ - 20 million dollars Surveyed Americans' Time Distribution ÚÚÚÚ (hours per week) Wow 22.7 hrs One in every five players is female. Work 35 hrs TV 39.25 hrs Plus 1.3 petabytes of storage, The server side of WoW utilizes 20,000 computers. 75,000 CPU cores, -1,700 computers and 5.5 million lines of code. Which results in It took 150 developers roughly 4 to 5 years to create WoW, which includes $136,986 in upkeep costs per day 30,000 items 7,600 missions 5,300 Non-player 1,400 locations characters sources http://en.wikipedia.org/wiki/World_of_warcraft http://www.mmorpgrealm.com/world-of-warcraft-statistic-in-2010/ http://www.sk-gaming.com/content/16397-WoW_world first_list World of Warcraft In April 2008, World of Warcraft World of Warcraft, often referred to as WoW, is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. was estimated to hold 62 % of the MMORPG subscription market. It is the fourth released game set in the fantasy Warcraft universe. 62% World of Warcraft was almost universally praised by critics upon WoW release. Others November 23, 2004: Warcraft is released on the 10th anniversary of the Warcraft franchise November 13, 2008: Wrath of the Lich King, the second expansion set, is released December 7, 2010: The third expansion set, Cataclysm, is released '04 "05 "06 *09 January 16, 2007: Burning Crusade, the first. expansion set, is released October 2010: Lead Producer J. Allen Brack announces a forth expansion set First Kills by Region Normal IHeroic 45 40 35 Wrath of the Lich King Expansion Set The Burning Crusade Expansion Set 30 Cataclysm Expansion Set 25 20 15 10 North America Europe Taiwan North America Europe Taiwan North America Europe Taiwan 45 40 $9,900 NetEase, who is the current operator of the Wow in China, reached 1.1 billion Yuan (1.59 billion U.S. dollars) in online 35 30 25 game revenues. Original WoW The amount of the highest 20 noted World of Warcraft 1.59 billion U.S. dollars account trade. Accounts 15 become valuable once a player acquires rewards that are bound to a character or 10 account. North America Europe Taiwan First Kills by Select Guilds Normal 10 Cataclysm Expansion Set Wrath of the Lich King Expansion Set 6 Premonition Method Adept For the Paragon Premonition Ensidia Vodka Horde String 10 The Burning Crusade Expansion Set Original WoW Death SK Gaming Death Wish Forte Curse Ascent Fury Death and Taxes Vodka Conquest and Taxes Legendary Items: Special items that take a lot of effort to earn. Guilds often choose a single person to get the item and help them through the process. 6 Legendary items earned in North America 2 Legendary items earned in Europe Guilds and Earned Items Immortality Risen Skyfang Sulfuras Nurfed Thunderfury Atiesh Talisman The total number of WoW Juggernaught Shadowmourne players around the world is more than 11.5 million. AvantGarde LastResort Forte Val'nyr Thoridal Warglaive Guild /Item =1 million players WoW Players by Region $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ Asia Other O Europe O North America 800 million U.S. dollars: the total value of the subscription fees of players in North America and Europe. $ - 20 million dollars Surveyed Americans' Time Distribution ÚÚÚÚ (hours per week) Wow 22.7 hrs One in every five players is female. Work 35 hrs TV 39.25 hrs Plus 1.3 petabytes of storage, The server side of WoW utilizes 20,000 computers. 75,000 CPU cores, -1,700 computers and 5.5 million lines of code. Which results in It took 150 developers roughly 4 to 5 years to create WoW, which includes $136,986 in upkeep costs per day 30,000 items 7,600 missions 5,300 Non-player 1,400 locations characters sources http://en.wikipedia.org/wiki/World_of_warcraft http://www.mmorpgrealm.com/world-of-warcraft-statistic-in-2010/ http://www.sk-gaming.com/content/16397-WoW_world first_list World of Warcraft In April 2008, World of Warcraft World of Warcraft, often referred to as WoW, is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. was estimated to hold 62 % of the MMORPG subscription market. It is the fourth released game set in the fantasy Warcraft universe. 62% World of Warcraft was almost universally praised by critics upon WoW release. Others November 23, 2004: Warcraft is released on the 10th anniversary of the Warcraft franchise November 13, 2008: Wrath of the Lich King, the second expansion set, is released December 7, 2010: The third expansion set, Cataclysm, is released '04 "05 "06 *09 January 16, 2007: Burning Crusade, the first. expansion set, is released October 2010: Lead Producer J. Allen Brack announces a forth expansion set First Kills by Region Normal IHeroic 45 40 35 Wrath of the Lich King Expansion Set The Burning Crusade Expansion Set 30 Cataclysm Expansion Set 25 20 15 10 North America Europe Taiwan North America Europe Taiwan North America Europe Taiwan 45 40 $9,900 NetEase, who is the current operator of the Wow in China, reached 1.1 billion Yuan (1.59 billion U.S. dollars) in online 35 30 25 game revenues. Original WoW The amount of the highest 20 noted World of Warcraft 1.59 billion U.S. dollars account trade. Accounts 15 become valuable once a player acquires rewards that are bound to a character or 10 account. North America Europe Taiwan First Kills by Select Guilds Normal 10 Cataclysm Expansion Set Wrath of the Lich King Expansion Set 6 Premonition Method Adept For the Paragon Premonition Ensidia Vodka Horde String 10 The Burning Crusade Expansion Set Original WoW Death SK Gaming Death Wish Forte Curse Ascent Fury Death and Taxes Vodka Conquest and Taxes Legendary Items: Special items that take a lot of effort to earn. Guilds often choose a single person to get the item and help them through the process. 6 Legendary items earned in North America 2 Legendary items earned in Europe Guilds and Earned Items Immortality Risen Skyfang Sulfuras Nurfed Thunderfury Atiesh Talisman The total number of WoW Juggernaught Shadowmourne players around the world is more than 11.5 million. AvantGarde LastResort Forte Val'nyr Thoridal Warglaive Guild /Item =1 million players WoW Players by Region $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ Asia Other O Europe O North America 800 million U.S. dollars: the total value of the subscription fees of players in North America and Europe. $ - 20 million dollars Surveyed Americans' Time Distribution ÚÚÚÚ (hours per week) Wow 22.7 hrs One in every five players is female. Work 35 hrs TV 39.25 hrs Plus 1.3 petabytes of storage, The server side of WoW utilizes 20,000 computers. 75,000 CPU cores, -1,700 computers and 5.5 million lines of code. Which results in It took 150 developers roughly 4 to 5 years to create WoW, which includes $136,986 in upkeep costs per day 30,000 items 7,600 missions 5,300 Non-player 1,400 locations characters sources http://en.wikipedia.org/wiki/World_of_warcraft http://www.mmorpgrealm.com/world-of-warcraft-statistic-in-2010/ http://www.sk-gaming.com/content/16397-WoW_world first_list

World of Warcraft by the numbers

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World of Warcraft, often referred to as WoW, is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. It is the fourth released game set in the fantasy Warcraft universe...

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