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World of Warcraft

World of Warcraft In April 2008, World of Warcraft, often referred to World of Warcraft as WoW, is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. was estimated to hold 62 % of the MMORPG It is the fourth released game set in the fantasy Warcraft universe. subscription market. 62% World of Warcraft was almost WoW universally praised by critics upon release. Others November 13, 2008: Wrath of the Lich King, the second expansion November 23, 2004: December 7, 2010: The third expansion set, Cataclysm, is released Warcraft is released on the 10th anniversary of the Warcraft franchise set, is released '04 '05 '06 "07 '08 '09 '10 '11 January 16, 2007: Burning Crusade, the first expansion set, is released October 201O: Lead Producer J. Allen Brack announces a forth expansion set First Kills by Region Normal Heroic 45 40 The Burning Crusade Expansion Set 35 Wrath of the Lich King Expansion Set 30 Cataclysm Expansion Set 25 20 15 10 5 North America Europe Taiwan North America Europe Taiwan North America Europe Taiwan 45 40 NetEase, who is the current $9,900 operator of the Wow in China, reached 1.1 billion Yuan (1.59 35 30 billion U.S. dollars) in online 25 Original WoW The amount of the highest game revenues. noted World of Warcraft 20 1.59 billion U.S. dollars account trade. Accounts 15 become valuable once a player acquires rewards that 10 are bound to a character or 5 account. North America Europe Taiwan First Kills by Select Guilds Normal Heroic 10 Cataclysm Expansion Set Wrath of the Lich King Expansion Set 8 4 2 Paragon Premonition Method Adept For the Paragon Premonition Ensidia Vodka Second Horde String 10 The Burning Crusade Expansion Set Original WoW 8 4 2 Death and Taxes SK Gaming Death Wish Forte Curse Vodka Ascent Fury Death Conquest and Taxes Legendary Items: Special items that take a lot of effort to earn. 6 Legendary items earned in North America Guilds often choose a 2 Legendary items earned in Europe single person to get the item and help them through the process. Guilds and Earned Items Immortality Risen Skyfang Nurfed Thunderfury Atiesh Sulfuras Talisman The total number of WoW players around the world is more than 11.5 million. Juggernaught AvantGarde LastResort Forte Shadowmourne Valnyr Thoridal Warglaive Guild /Item =1 million players WoW Players by Region $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ Asia Other Europe North America 800 million U.S. dollars: the total value of the subscription fees of players in North America and Europe. = 20 million dollars Surveyed Americans' Time Distribution ÚÚÚÚ (hours per week) Wow 22.7 hrs One in every five players is female. Work 35 hrs sidststsdfsdt dfsdtudtsdfdst TV 39.25 hrs cthudfsctudtdst Plus 1.3 petabytes of storage, The server side of WoW utilizes 20,000 computers. 75,000 CPU cores, and 5.5 million lines of code. =1,700 computers Which results in It took 150 developers roughly 4 to 5 years to create WoW, which includes $136,986 in upkeep costs per day 30,000 7,600 5,300 Non-player characters 1,400 locations items missions sources http://en.wikipedia.org/wiki/World_of_warcraft http://www.mmorpgrealm.com/world-of-warcraft-statistic-in-2010/ http://www.sk-gaming.com/content/16397-WoW_world_first_list World of Warcraft In April 2008, World of Warcraft, often referred to World of Warcraft as WoW, is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. was estimated to hold 62 % of the MMORPG It is the fourth released game set in the fantasy Warcraft universe. subscription market. 62% World of Warcraft was almost WoW universally praised by critics upon release. Others November 13, 2008: Wrath of the Lich King, the second expansion November 23, 2004: December 7, 2010: The third expansion set, Cataclysm, is released Warcraft is released on the 10th anniversary of the Warcraft franchise set, is released '04 '05 '06 "07 '08 '09 '10 '11 January 16, 2007: Burning Crusade, the first expansion set, is released October 201O: Lead Producer J. Allen Brack announces a forth expansion set First Kills by Region Normal Heroic 45 40 The Burning Crusade Expansion Set 35 Wrath of the Lich King Expansion Set 30 Cataclysm Expansion Set 25 20 15 10 5 North America Europe Taiwan North America Europe Taiwan North America Europe Taiwan 45 40 NetEase, who is the current $9,900 operator of the Wow in China, reached 1.1 billion Yuan (1.59 35 30 billion U.S. dollars) in online 25 Original WoW The amount of the highest game revenues. noted World of Warcraft 20 1.59 billion U.S. dollars account trade. Accounts 15 become valuable once a player acquires rewards that 10 are bound to a character or 5 account. North America Europe Taiwan First Kills by Select Guilds Normal Heroic 10 Cataclysm Expansion Set Wrath of the Lich King Expansion Set 8 4 2 Paragon Premonition Method Adept For the Paragon Premonition Ensidia Vodka Second Horde String 10 The Burning Crusade Expansion Set Original WoW 8 4 2 Death and Taxes SK Gaming Death Wish Forte Curse Vodka Ascent Fury Death Conquest and Taxes Legendary Items: Special items that take a lot of effort to earn. 6 Legendary items earned in North America Guilds often choose a 2 Legendary items earned in Europe single person to get the item and help them through the process. Guilds and Earned Items Immortality Risen Skyfang Nurfed Thunderfury Atiesh Sulfuras Talisman The total number of WoW players around the world is more than 11.5 million. Juggernaught AvantGarde LastResort Forte Shadowmourne Valnyr Thoridal Warglaive Guild /Item =1 million players WoW Players by Region $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ Asia Other Europe North America 800 million U.S. dollars: the total value of the subscription fees of players in North America and Europe. = 20 million dollars Surveyed Americans' Time Distribution ÚÚÚÚ (hours per week) Wow 22.7 hrs One in every five players is female. Work 35 hrs sidststsdfsdt dfsdtudtsdfdst TV 39.25 hrs cthudfsctudtdst Plus 1.3 petabytes of storage, The server side of WoW utilizes 20,000 computers. 75,000 CPU cores, and 5.5 million lines of code. =1,700 computers Which results in It took 150 developers roughly 4 to 5 years to create WoW, which includes $136,986 in upkeep costs per day 30,000 7,600 5,300 Non-player characters 1,400 locations items missions sources http://en.wikipedia.org/wiki/World_of_warcraft http://www.mmorpgrealm.com/world-of-warcraft-statistic-in-2010/ http://www.sk-gaming.com/content/16397-WoW_world_first_list World of Warcraft In April 2008, World of Warcraft, often referred to World of Warcraft as WoW, is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. was estimated to hold 62 % of the MMORPG It is the fourth released game set in the fantasy Warcraft universe. subscription market. 62% World of Warcraft was almost WoW universally praised by critics upon release. Others November 13, 2008: Wrath of the Lich King, the second expansion November 23, 2004: December 7, 2010: The third expansion set, Cataclysm, is released Warcraft is released on the 10th anniversary of the Warcraft franchise set, is released '04 '05 '06 "07 '08 '09 '10 '11 January 16, 2007: Burning Crusade, the first expansion set, is released October 201O: Lead Producer J. Allen Brack announces a forth expansion set First Kills by Region Normal Heroic 45 40 The Burning Crusade Expansion Set 35 Wrath of the Lich King Expansion Set 30 Cataclysm Expansion Set 25 20 15 10 5 North America Europe Taiwan North America Europe Taiwan North America Europe Taiwan 45 40 NetEase, who is the current $9,900 operator of the Wow in China, reached 1.1 billion Yuan (1.59 35 30 billion U.S. dollars) in online 25 Original WoW The amount of the highest game revenues. noted World of Warcraft 20 1.59 billion U.S. dollars account trade. Accounts 15 become valuable once a player acquires rewards that 10 are bound to a character or 5 account. North America Europe Taiwan First Kills by Select Guilds Normal Heroic 10 Cataclysm Expansion Set Wrath of the Lich King Expansion Set 8 4 2 Paragon Premonition Method Adept For the Paragon Premonition Ensidia Vodka Second Horde String 10 The Burning Crusade Expansion Set Original WoW 8 4 2 Death and Taxes SK Gaming Death Wish Forte Curse Vodka Ascent Fury Death Conquest and Taxes Legendary Items: Special items that take a lot of effort to earn. 6 Legendary items earned in North America Guilds often choose a 2 Legendary items earned in Europe single person to get the item and help them through the process. Guilds and Earned Items Immortality Risen Skyfang Nurfed Thunderfury Atiesh Sulfuras Talisman The total number of WoW players around the world is more than 11.5 million. Juggernaught AvantGarde LastResort Forte Shadowmourne Valnyr Thoridal Warglaive Guild /Item =1 million players WoW Players by Region $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ Asia Other Europe North America 800 million U.S. dollars: the total value of the subscription fees of players in North America and Europe. = 20 million dollars Surveyed Americans' Time Distribution ÚÚÚÚ (hours per week) Wow 22.7 hrs One in every five players is female. Work 35 hrs sidststsdfsdt dfsdtudtsdfdst TV 39.25 hrs cthudfsctudtdst Plus 1.3 petabytes of storage, The server side of WoW utilizes 20,000 computers. 75,000 CPU cores, and 5.5 million lines of code. =1,700 computers Which results in It took 150 developers roughly 4 to 5 years to create WoW, which includes $136,986 in upkeep costs per day 30,000 7,600 5,300 Non-player characters 1,400 locations items missions sources http://en.wikipedia.org/wiki/World_of_warcraft http://www.mmorpgrealm.com/world-of-warcraft-statistic-in-2010/ http://www.sk-gaming.com/content/16397-WoW_world_first_list World of Warcraft In April 2008, World of Warcraft, often referred to World of Warcraft as WoW, is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. was estimated to hold 62 % of the MMORPG It is the fourth released game set in the fantasy Warcraft universe. subscription market. 62% World of Warcraft was almost WoW universally praised by critics upon release. Others November 13, 2008: Wrath of the Lich King, the second expansion November 23, 2004: December 7, 2010: The third expansion set, Cataclysm, is released Warcraft is released on the 10th anniversary of the Warcraft franchise set, is released '04 '05 '06 "07 '08 '09 '10 '11 January 16, 2007: Burning Crusade, the first expansion set, is released October 201O: Lead Producer J. Allen Brack announces a forth expansion set First Kills by Region Normal Heroic 45 40 The Burning Crusade Expansion Set 35 Wrath of the Lich King Expansion Set 30 Cataclysm Expansion Set 25 20 15 10 5 North America Europe Taiwan North America Europe Taiwan North America Europe Taiwan 45 40 NetEase, who is the current $9,900 operator of the Wow in China, reached 1.1 billion Yuan (1.59 35 30 billion U.S. dollars) in online 25 Original WoW The amount of the highest game revenues. noted World of Warcraft 20 1.59 billion U.S. dollars account trade. Accounts 15 become valuable once a player acquires rewards that 10 are bound to a character or 5 account. North America Europe Taiwan First Kills by Select Guilds Normal Heroic 10 Cataclysm Expansion Set Wrath of the Lich King Expansion Set 8 4 2 Paragon Premonition Method Adept For the Paragon Premonition Ensidia Vodka Second Horde String 10 The Burning Crusade Expansion Set Original WoW 8 4 2 Death and Taxes SK Gaming Death Wish Forte Curse Vodka Ascent Fury Death Conquest and Taxes Legendary Items: Special items that take a lot of effort to earn. 6 Legendary items earned in North America Guilds often choose a 2 Legendary items earned in Europe single person to get the item and help them through the process. Guilds and Earned Items Immortality Risen Skyfang Nurfed Thunderfury Atiesh Sulfuras Talisman The total number of WoW players around the world is more than 11.5 million. Juggernaught AvantGarde LastResort Forte Shadowmourne Valnyr Thoridal Warglaive Guild /Item =1 million players WoW Players by Region $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ Asia Other Europe North America 800 million U.S. dollars: the total value of the subscription fees of players in North America and Europe. = 20 million dollars Surveyed Americans' Time Distribution ÚÚÚÚ (hours per week) Wow 22.7 hrs One in every five players is female. Work 35 hrs sidststsdfsdt dfsdtudtsdfdst TV 39.25 hrs cthudfsctudtdst Plus 1.3 petabytes of storage, The server side of WoW utilizes 20,000 computers. 75,000 CPU cores, and 5.5 million lines of code. =1,700 computers Which results in It took 150 developers roughly 4 to 5 years to create WoW, which includes $136,986 in upkeep costs per day 30,000 7,600 5,300 Non-player characters 1,400 locations items missions sources http://en.wikipedia.org/wiki/World_of_warcraft http://www.mmorpgrealm.com/world-of-warcraft-statistic-in-2010/ http://www.sk-gaming.com/content/16397-WoW_world_first_list World of Warcraft In April 2008, World of Warcraft, often referred to World of Warcraft as WoW, is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. was estimated to hold 62 % of the MMORPG It is the fourth released game set in the fantasy Warcraft universe. subscription market. 62% World of Warcraft was almost WoW universally praised by critics upon release. Others November 13, 2008: Wrath of the Lich King, the second expansion November 23, 2004: December 7, 2010: The third expansion set, Cataclysm, is released Warcraft is released on the 10th anniversary of the Warcraft franchise set, is released '04 '05 '06 "07 '08 '09 '10 '11 January 16, 2007: Burning Crusade, the first expansion set, is released October 201O: Lead Producer J. Allen Brack announces a forth expansion set First Kills by Region Normal Heroic 45 40 The Burning Crusade Expansion Set 35 Wrath of the Lich King Expansion Set 30 Cataclysm Expansion Set 25 20 15 10 5 North America Europe Taiwan North America Europe Taiwan North America Europe Taiwan 45 40 NetEase, who is the current $9,900 operator of the Wow in China, reached 1.1 billion Yuan (1.59 35 30 billion U.S. dollars) in online 25 Original WoW The amount of the highest game revenues. noted World of Warcraft 20 1.59 billion U.S. dollars account trade. Accounts 15 become valuable once a player acquires rewards that 10 are bound to a character or 5 account. North America Europe Taiwan First Kills by Select Guilds Normal Heroic 10 Cataclysm Expansion Set Wrath of the Lich King Expansion Set 8 4 2 Paragon Premonition Method Adept For the Paragon Premonition Ensidia Vodka Second Horde String 10 The Burning Crusade Expansion Set Original WoW 8 4 2 Death and Taxes SK Gaming Death Wish Forte Curse Vodka Ascent Fury Death Conquest and Taxes Legendary Items: Special items that take a lot of effort to earn. 6 Legendary items earned in North America Guilds often choose a 2 Legendary items earned in Europe single person to get the item and help them through the process. Guilds and Earned Items Immortality Risen Skyfang Nurfed Thunderfury Atiesh Sulfuras Talisman The total number of WoW players around the world is more than 11.5 million. Juggernaught AvantGarde LastResort Forte Shadowmourne Valnyr Thoridal Warglaive Guild /Item =1 million players WoW Players by Region $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ Asia Other Europe North America 800 million U.S. dollars: the total value of the subscription fees of players in North America and Europe. = 20 million dollars Surveyed Americans' Time Distribution ÚÚÚÚ (hours per week) Wow 22.7 hrs One in every five players is female. Work 35 hrs sidststsdfsdt dfsdtudtsdfdst TV 39.25 hrs cthudfsctudtdst Plus 1.3 petabytes of storage, The server side of WoW utilizes 20,000 computers. 75,000 CPU cores, and 5.5 million lines of code. =1,700 computers Which results in It took 150 developers roughly 4 to 5 years to create WoW, which includes $136,986 in upkeep costs per day 30,000 7,600 5,300 Non-player characters 1,400 locations items missions sources http://en.wikipedia.org/wiki/World_of_warcraft http://www.mmorpgrealm.com/world-of-warcraft-statistic-in-2010/ http://www.sk-gaming.com/content/16397-WoW_world_first_list World of Warcraft In April 2008, World of Warcraft, often referred to World of Warcraft as WoW, is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. was estimated to hold 62 % of the MMORPG It is the fourth released game set in the fantasy Warcraft universe. subscription market. 62% World of Warcraft was almost WoW universally praised by critics upon release. Others November 13, 2008: Wrath of the Lich King, the second expansion November 23, 2004: December 7, 2010: The third expansion set, Cataclysm, is released Warcraft is released on the 10th anniversary of the Warcraft franchise set, is released '04 '05 '06 "07 '08 '09 '10 '11 January 16, 2007: Burning Crusade, the first expansion set, is released October 201O: Lead Producer J. Allen Brack announces a forth expansion set First Kills by Region Normal Heroic 45 40 The Burning Crusade Expansion Set 35 Wrath of the Lich King Expansion Set 30 Cataclysm Expansion Set 25 20 15 10 5 North America Europe Taiwan North America Europe Taiwan North America Europe Taiwan 45 40 NetEase, who is the current $9,900 operator of the Wow in China, reached 1.1 billion Yuan (1.59 35 30 billion U.S. dollars) in online 25 Original WoW The amount of the highest game revenues. noted World of Warcraft 20 1.59 billion U.S. dollars account trade. Accounts 15 become valuable once a player acquires rewards that 10 are bound to a character or 5 account. North America Europe Taiwan First Kills by Select Guilds Normal Heroic 10 Cataclysm Expansion Set Wrath of the Lich King Expansion Set 8 4 2 Paragon Premonition Method Adept For the Paragon Premonition Ensidia Vodka Second Horde String 10 The Burning Crusade Expansion Set Original WoW 8 4 2 Death and Taxes SK Gaming Death Wish Forte Curse Vodka Ascent Fury Death Conquest and Taxes Legendary Items: Special items that take a lot of effort to earn. 6 Legendary items earned in North America Guilds often choose a 2 Legendary items earned in Europe single person to get the item and help them through the process. Guilds and Earned Items Immortality Risen Skyfang Nurfed Thunderfury Atiesh Sulfuras Talisman The total number of WoW players around the world is more than 11.5 million. Juggernaught AvantGarde LastResort Forte Shadowmourne Valnyr Thoridal Warglaive Guild /Item =1 million players WoW Players by Region $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ $$$$$$$$$$ Asia Other Europe North America 800 million U.S. dollars: the total value of the subscription fees of players in North America and Europe. = 20 million dollars Surveyed Americans' Time Distribution ÚÚÚÚ (hours per week) Wow 22.7 hrs One in every five players is female. Work 35 hrs sidststsdfsdt dfsdtudtsdfdst TV 39.25 hrs cthudfsctudtdst Plus 1.3 petabytes of storage, The server side of WoW utilizes 20,000 computers. 75,000 CPU cores, and 5.5 million lines of code. =1,700 computers Which results in It took 150 developers roughly 4 to 5 years to create WoW, which includes $136,986 in upkeep costs per day 30,000 7,600 5,300 Non-player characters 1,400 locations items missions sources http://en.wikipedia.org/wiki/World_of_warcraft http://www.mmorpgrealm.com/world-of-warcraft-statistic-in-2010/ http://www.sk-gaming.com/content/16397-WoW_world_first_list

World of Warcraft

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This infographic provides information for World of Warcraft, a popular online role playing game. It provides information for how many people play WoW. Furthermore it provides a timeline for the devel...

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Lorena O'neal

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