Who's Playing? A By-the-Numbers Look at EverQuest II's Players
E DUCATION WHO'S PLAYING? LESS THAN HIGH SCHOOL: 7.67% 20.14% GEN. POPULATION HIGH SCHOOL DIPLOMA: 15.62% 29.82% GEN. POPULATION A BY-THE-NUMBERS LOOK AT SOME COLLEGE: EVERQUEST II's PLAYERS. 32.63% 18.21%6 GEN. POPULATION ASSOCIATES DEGREE: 16.93% 7.78% GEN. POPULATION BACHELOR'S DEGREE: 14.43% 16.0196 GEN. POPULATION GRAD TRAINING OR PROFESSIONAL DEGREE: 12.67% 8.03% GEN. POPULATION (HEALTH AVERAGE BMI: ADULT EQII PLAYER 25.19 AMERICAN ADULT 28 CHILDREN AND ADOLESCENT EQII PLAYERS21.96 CHILDREN AND ADOLESCENT AMERICANS 23.3 PERCENTAGE OF OBESE ADULT EQII PLAYERS: 22.2% PERCENTAGE OF OBESE AMERICAN ADULTS: 30.5% PERCENTAGE OF MALE EQII PLAYERS DIAGNOSED WITH DEPRESSION. 19.38% 11% U.S. POPULATION PERCENTAGE OF FEMALE EQII PLAYERS DIAGNOSED WITH DEPRESSION. 36.52% 23% U.S. POPULATION GENDER MALE 80.80% FEMALE 19.20% A GE TEENS, 12-17: 6.58% COLLEGE-AGE, 18-22: 12.40% YOUNG ADULT, 23-29: 26.27% THIRTIES, 30-39: 36.69% FORTIES, 40-49: 12.40% FIFTY OR OLDER, 50-65: 4.80%
Who's Playing? A By-the-Numbers Look at EverQuest II's Players
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