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Just how powerful are gaming laptops today?

JUST HOW POWERFUL ARE GAMING LAPTOPS today? We thought we'd put it in perspective by calculating what today's hardware could do with the PC games of the last three decades: For this comparison we used a Dell Alienware M14x with a 2nd Gen Core i7 2.3GHZ CPU, 750 GB HDD, 8 GB RAM and 3 GP GPU. Castle Wolfenstein: 8088/8086 Processor: 64KB This game was 90% bumping into walls and 10% killing stick figure Nazis. On the original hardware that it was designed for, Castle Wolfenstein was so taxing on system resources that it took about 15 seconds to load up. On a modern gaming laptop you could run more than 130,000 instances of Castle Wolfenstein simultaneously. King's Quest: 8088/8086, 256KB This game heralded the end of the text-based adventure game era, and the start of visually immersive gaming experiences. King's Quest mixed fairytales, humor and a (somewhat) 30 gaming engine together to create an exhilarating and enthralling fantasy world. On a modern gaming laptop, you could run 64,000 quests at the same time. Where in the World is Carmen Sandiego? 8088/8086, 128KB This adventure/sleuthing game taught kids about geography by encouraging them to learn facts about the major cities of the world in order to catch the elusive Ms. Sandiego. On a gaming laptop, you could chase 64,000 Carmens at the same time. SimCity: 6MHZ Processor, 2MB RAM, 2MB HDD: This was the first game to truly capture the action-packed excitement that is urban planning. Actually, the true allure of the game was its trailblazing achievement of letting the user play God... or at least Mayor. People found comfort and amusement control over their virtual minions- an essential element that hasI amoire in business for two decades. Today's gaming laptop could simulate 12,500 cities at once. The Oregon Trail (Mac Version) 386, 4MB RAM The original Oregon Trail game was designed in 1971, and first published for the Apple Il microcomputer in 1978. But most folks know the game from the best-selling PC/Mac version released more than a decade later. Conceived as an educational tool to teach about the harrowing migration of settlers to the west, the history of the game now overshadows the events on which it was based. On our gaming laptop you c u could lose 2000 people to dysentery at once. Doom: 386, 8MB HD, 4MB RAM While it wasn't the original First Person Shooter (FPS), Doom is credited as popularizing the genre. Doom was immersive and t around every corner. Fortunately there were also plenty of guns to blast those beasties back to where they came from. On today's gaming laptop, you could battle your way through 2000 levels at a time. with horrors waiting Myst: 386, 8MB Debuting the same year as Doom, Myst was a landmark adventure game. It was a lonely romp through desolate and strange places, with puzzies to solve and mysteries to unravel. Myst's most remarkable quality was its beautiful graphics, which were vastly superior to anything else in the resource hog, requiring twice the RAM that Doom did. Still, it would be no problem for our laptop, which would run the game 1000 times over. world. At the time, Myst was a Quake: 66 MHz Processor, 80MB HHD, 8MB RAM, 1 MB GPU Quake was the next big step in FPS beccause its game engine was remarkably efficient. More elaborate graphics and faster speeds became possible because the engine allowed the GPU to avoid wasted resources rendering parts of the game map that were not visible to the player. The GPU on our modern gaming laptop is 3000 times more powerful than the ones that ran Quake. StarCraft: 90MHZ Processor, 80MB HHD, 16 MB RAM This humans vs. aliens themed real-time strategy game was one of the first big SUccesses on Blizzard's online gaming network. This was a favorite of college students, who had access to high speed internet connections right from their dorm rooms and computer labs. A modern gaming laptop has more than 25 times the processing power and 500 times the RAM required to run StarCraft. Neverwinter Nights: 450 MHz, 1.2 GB HHD, 128MB RAM 16MB GPU Neverwinter Nights was one of the more popular Role-Playing Games (RPGS)- a genre that's been around since the days of text-based gaming (and earlier, if we're counting the original Dungeons & Dragons game on which Neverwinter Nights' gameplay was based). Neverwinter Nights e intimate gaming experiences than the modern RPG worlds. Our laptop's processor could run this game 5 times. The GPU has 500 times the required memory. s offered multiplayer options using a system of small servers for more World of Warcraft: 1.3GHZ Processor, 25 GB HHD, 1 GB RAM World of Warcraft (WoW) is more than a game- it's a cultural phenomenon. Widespread high speed internet connectivity combined with the proliferation of powerful computers made for the perfect storm when WoW hit the stage. It is a virtual world so widely embraced, that it has become one of the first videogames ever to receive widespread name recognition outside of the gaming community. Our gaming laptop processor can run it twice, and it has 8 times the required RAM. Crysis: Pentium 4, 12 GB HHD, 2GB RAM, 256MB GPU When Crysis first hit the scene its system requirements were far more demanding than most other games on the market, prompting the creation of an internet meme wherein upon seeing a new piece of hardware, users would comment ".okay, but can it run Crysis?". Our gaming laptop can run Crysis- with 6 GB of RAM, and 2.75 GB of GPU memory to spare. Civilization V: Dual-Core CPU, 8GB HHD, 2G RAM, 256MB GPU Civilization V is the latest in a line of history-driven strategy games which combine the management aspects of the SimCity line with the excitement of combat and competition. And at long last, mobile technology has caught up with the leading ge of gaming. Just a few years ago you needed to own a desktop PC to play the very newest games, but the modern gaming laptop will run Civilization V with plenty of juice to spare in its RAM and GPU. Thank You, but our princess is in 12,852 other Castles. ALIENWARE 2010 2008 2004 2002 1998 1993 9661 1993 1992 1985 6861 1984 1981 JUST HOW POWERFUL ARE GAMING LAPTOPS today? We thought we'd put it in perspective by calculating what today's hardware could do with the PC games of the last three decades: For this comparison we used a Dell Alienware M14x with a 2nd Gen Core i7 2.3GHZ CPU, 750 GB HDD, 8 GB RAM and 3 GP GPU. Castle Wolfenstein: 8088/8086 Processor: 64KB This game was 90% bumping into walls and 10% killing stick figure Nazis. On the original hardware that it was designed for, Castle Wolfenstein was so taxing on system resources that it took about 15 seconds to load up. On a modern gaming laptop you could run more than 130,000 instances of Castle Wolfenstein simultaneously. King's Quest: 8088/8086, 256KB This game heralded the end of the text-based adventure game era, and the start of visually immersive gaming experiences. King's Quest mixed fairytales, humor and a (somewhat) 30 gaming engine together to create an exhilarating and enthralling fantasy world. On a modern gaming laptop, you could run 64,000 quests at the same time. Where in the World is Carmen Sandiego? 8088/8086, 128KB This adventure/sleuthing game taught kids about geography by encouraging them to learn facts about the major cities of the world in order to catch the elusive Ms. Sandiego. On a gaming laptop, you could chase 64,000 Carmens at the same time. SimCity: 6MHZ Processor, 2MB RAM, 2MB HDD: This was the first game to truly capture the action-packed excitement that is urban planning. Actually, the true allure of the game was its trailblazing achievement of letting the user play God... or at least Mayor. People found comfort and amusement control over their virtual minions- an essential element that hasI amoire in business for two decades. Today's gaming laptop could simulate 12,500 cities at once. The Oregon Trail (Mac Version) 386, 4MB RAM The original Oregon Trail game was designed in 1971, and first published for the Apple Il microcomputer in 1978. But most folks know the game from the best-selling PC/Mac version released more than a decade later. Conceived as an educational tool to teach about the harrowing migration of settlers to the west, the history of the game now overshadows the events on which it was based. On our gaming laptop you c u could lose 2000 people to dysentery at once. Doom: 386, 8MB HD, 4MB RAM While it wasn't the original First Person Shooter (FPS), Doom is credited as popularizing the genre. Doom was immersive and t around every corner. Fortunately there were also plenty of guns to blast those beasties back to where they came from. On today's gaming laptop, you could battle your way through 2000 levels at a time. with horrors waiting Myst: 386, 8MB Debuting the same year as Doom, Myst was a landmark adventure game. It was a lonely romp through desolate and strange places, with puzzies to solve and mysteries to unravel. Myst's most remarkable quality was its beautiful graphics, which were vastly superior to anything else in the resource hog, requiring twice the RAM that Doom did. Still, it would be no problem for our laptop, which would run the game 1000 times over. world. At the time, Myst was a Quake: 66 MHz Processor, 80MB HHD, 8MB RAM, 1 MB GPU Quake was the next big step in FPS beccause its game engine was remarkably efficient. More elaborate graphics and faster speeds became possible because the engine allowed the GPU to avoid wasted resources rendering parts of the game map that were not visible to the player. The GPU on our modern gaming laptop is 3000 times more powerful than the ones that ran Quake. StarCraft: 90MHZ Processor, 80MB HHD, 16 MB RAM This humans vs. aliens themed real-time strategy game was one of the first big SUccesses on Blizzard's online gaming network. This was a favorite of college students, who had access to high speed internet connections right from their dorm rooms and computer labs. A modern gaming laptop has more than 25 times the processing power and 500 times the RAM required to run StarCraft. Neverwinter Nights: 450 MHz, 1.2 GB HHD, 128MB RAM 16MB GPU Neverwinter Nights was one of the more popular Role-Playing Games (RPGS)- a genre that's been around since the days of text-based gaming (and earlier, if we're counting the original Dungeons & Dragons game on which Neverwinter Nights' gameplay was based). Neverwinter Nights e intimate gaming experiences than the modern RPG worlds. Our laptop's processor could run this game 5 times. The GPU has 500 times the required memory. s offered multiplayer options using a system of small servers for more World of Warcraft: 1.3GHZ Processor, 25 GB HHD, 1 GB RAM World of Warcraft (WoW) is more than a game- it's a cultural phenomenon. Widespread high speed internet connectivity combined with the proliferation of powerful computers made for the perfect storm when WoW hit the stage. It is a virtual world so widely embraced, that it has become one of the first videogames ever to receive widespread name recognition outside of the gaming community. Our gaming laptop processor can run it twice, and it has 8 times the required RAM. Crysis: Pentium 4, 12 GB HHD, 2GB RAM, 256MB GPU When Crysis first hit the scene its system requirements were far more demanding than most other games on the market, prompting the creation of an internet meme wherein upon seeing a new piece of hardware, users would comment ".okay, but can it run Crysis?". Our gaming laptop can run Crysis- with 6 GB of RAM, and 2.75 GB of GPU memory to spare. Civilization V: Dual-Core CPU, 8GB HHD, 2G RAM, 256MB GPU Civilization V is the latest in a line of history-driven strategy games which combine the management aspects of the SimCity line with the excitement of combat and competition. And at long last, mobile technology has caught up with the leading ge of gaming. Just a few years ago you needed to own a desktop PC to play the very newest games, but the modern gaming laptop will run Civilization V with plenty of juice to spare in its RAM and GPU. Thank You, but our princess is in 12,852 other Castles. ALIENWARE 2010 2008 2004 2002 1998 1993 9661 1993 1992 1985 6861 1984 1981 JUST HOW POWERFUL ARE GAMING LAPTOPS today? We thought we'd put it in perspective by calculating what today's hardware could do with the PC games of the last three decades: For this comparison we used a Dell Alienware M14x with a 2nd Gen Core i7 2.3GHZ CPU, 750 GB HDD, 8 GB RAM and 3 GP GPU. Castle Wolfenstein: 8088/8086 Processor: 64KB This game was 90% bumping into walls and 10% killing stick figure Nazis. On the original hardware that it was designed for, Castle Wolfenstein was so taxing on system resources that it took about 15 seconds to load up. On a modern gaming laptop you could run more than 130,000 instances of Castle Wolfenstein simultaneously. King's Quest: 8088/8086, 256KB This game heralded the end of the text-based adventure game era, and the start of visually immersive gaming experiences. King's Quest mixed fairytales, humor and a (somewhat) 30 gaming engine together to create an exhilarating and enthralling fantasy world. On a modern gaming laptop, you could run 64,000 quests at the same time. Where in the World is Carmen Sandiego? 8088/8086, 128KB This adventure/sleuthing game taught kids about geography by encouraging them to learn facts about the major cities of the world in order to catch the elusive Ms. Sandiego. On a gaming laptop, you could chase 64,000 Carmens at the same time. SimCity: 6MHZ Processor, 2MB RAM, 2MB HDD: This was the first game to truly capture the action-packed excitement that is urban planning. Actually, the true allure of the game was its trailblazing achievement of letting the user play God... or at least Mayor. People found comfort and amusement control over their virtual minions- an essential element that hasI amoire in business for two decades. Today's gaming laptop could simulate 12,500 cities at once. The Oregon Trail (Mac Version) 386, 4MB RAM The original Oregon Trail game was designed in 1971, and first published for the Apple Il microcomputer in 1978. But most folks know the game from the best-selling PC/Mac version released more than a decade later. Conceived as an educational tool to teach about the harrowing migration of settlers to the west, the history of the game now overshadows the events on which it was based. On our gaming laptop you c u could lose 2000 people to dysentery at once. Doom: 386, 8MB HD, 4MB RAM While it wasn't the original First Person Shooter (FPS), Doom is credited as popularizing the genre. Doom was immersive and t around every corner. Fortunately there were also plenty of guns to blast those beasties back to where they came from. On today's gaming laptop, you could battle your way through 2000 levels at a time. with horrors waiting Myst: 386, 8MB Debuting the same year as Doom, Myst was a landmark adventure game. It was a lonely romp through desolate and strange places, with puzzies to solve and mysteries to unravel. Myst's most remarkable quality was its beautiful graphics, which were vastly superior to anything else in the resource hog, requiring twice the RAM that Doom did. Still, it would be no problem for our laptop, which would run the game 1000 times over. world. At the time, Myst was a Quake: 66 MHz Processor, 80MB HHD, 8MB RAM, 1 MB GPU Quake was the next big step in FPS beccause its game engine was remarkably efficient. More elaborate graphics and faster speeds became possible because the engine allowed the GPU to avoid wasted resources rendering parts of the game map that were not visible to the player. The GPU on our modern gaming laptop is 3000 times more powerful than the ones that ran Quake. StarCraft: 90MHZ Processor, 80MB HHD, 16 MB RAM This humans vs. aliens themed real-time strategy game was one of the first big SUccesses on Blizzard's online gaming network. This was a favorite of college students, who had access to high speed internet connections right from their dorm rooms and computer labs. A modern gaming laptop has more than 25 times the processing power and 500 times the RAM required to run StarCraft. Neverwinter Nights: 450 MHz, 1.2 GB HHD, 128MB RAM 16MB GPU Neverwinter Nights was one of the more popular Role-Playing Games (RPGS)- a genre that's been around since the days of text-based gaming (and earlier, if we're counting the original Dungeons & Dragons game on which Neverwinter Nights' gameplay was based). Neverwinter Nights e intimate gaming experiences than the modern RPG worlds. Our laptop's processor could run this game 5 times. The GPU has 500 times the required memory. s offered multiplayer options using a system of small servers for more World of Warcraft: 1.3GHZ Processor, 25 GB HHD, 1 GB RAM World of Warcraft (WoW) is more than a game- it's a cultural phenomenon. Widespread high speed internet connectivity combined with the proliferation of powerful computers made for the perfect storm when WoW hit the stage. It is a virtual world so widely embraced, that it has become one of the first videogames ever to receive widespread name recognition outside of the gaming community. Our gaming laptop processor can run it twice, and it has 8 times the required RAM. Crysis: Pentium 4, 12 GB HHD, 2GB RAM, 256MB GPU When Crysis first hit the scene its system requirements were far more demanding than most other games on the market, prompting the creation of an internet meme wherein upon seeing a new piece of hardware, users would comment ".okay, but can it run Crysis?". Our gaming laptop can run Crysis- with 6 GB of RAM, and 2.75 GB of GPU memory to spare. Civilization V: Dual-Core CPU, 8GB HHD, 2G RAM, 256MB GPU Civilization V is the latest in a line of history-driven strategy games which combine the management aspects of the SimCity line with the excitement of combat and competition. And at long last, mobile technology has caught up with the leading ge of gaming. Just a few years ago you needed to own a desktop PC to play the very newest games, but the modern gaming laptop will run Civilization V with plenty of juice to spare in its RAM and GPU. Thank You, but our princess is in 12,852 other Castles. ALIENWARE 2010 2008 2004 2002 1998 1993 9661 1993 1992 1985 6861 1984 1981 JUST HOW POWERFUL ARE GAMING LAPTOPS today? We thought we'd put it in perspective by calculating what today's hardware could do with the PC games of the last three decades: For this comparison we used a Dell Alienware M14x with a 2nd Gen Core i7 2.3GHZ CPU, 750 GB HDD, 8 GB RAM and 3 GP GPU. Castle Wolfenstein: 8088/8086 Processor: 64KB This game was 90% bumping into walls and 10% killing stick figure Nazis. On the original hardware that it was designed for, Castle Wolfenstein was so taxing on system resources that it took about 15 seconds to load up. On a modern gaming laptop you could run more than 130,000 instances of Castle Wolfenstein simultaneously. King's Quest: 8088/8086, 256KB This game heralded the end of the text-based adventure game era, and the start of visually immersive gaming experiences. King's Quest mixed fairytales, humor and a (somewhat) 30 gaming engine together to create an exhilarating and enthralling fantasy world. On a modern gaming laptop, you could run 64,000 quests at the same time. Where in the World is Carmen Sandiego? 8088/8086, 128KB This adventure/sleuthing game taught kids about geography by encouraging them to learn facts about the major cities of the world in order to catch the elusive Ms. Sandiego. On a gaming laptop, you could chase 64,000 Carmens at the same time. SimCity: 6MHZ Processor, 2MB RAM, 2MB HDD: This was the first game to truly capture the action-packed excitement that is urban planning. Actually, the true allure of the game was its trailblazing achievement of letting the user play God... or at least Mayor. People found comfort and amusement control over their virtual minions- an essential element that hasI amoire in business for two decades. Today's gaming laptop could simulate 12,500 cities at once. The Oregon Trail (Mac Version) 386, 4MB RAM The original Oregon Trail game was designed in 1971, and first published for the Apple Il microcomputer in 1978. But most folks know the game from the best-selling PC/Mac version released more than a decade later. Conceived as an educational tool to teach about the harrowing migration of settlers to the west, the history of the game now overshadows the events on which it was based. On our gaming laptop you c u could lose 2000 people to dysentery at once. Doom: 386, 8MB HD, 4MB RAM While it wasn't the original First Person Shooter (FPS), Doom is credited as popularizing the genre. Doom was immersive and t around every corner. Fortunately there were also plenty of guns to blast those beasties back to where they came from. On today's gaming laptop, you could battle your way through 2000 levels at a time. with horrors waiting Myst: 386, 8MB Debuting the same year as Doom, Myst was a landmark adventure game. It was a lonely romp through desolate and strange places, with puzzies to solve and mysteries to unravel. Myst's most remarkable quality was its beautiful graphics, which were vastly superior to anything else in the resource hog, requiring twice the RAM that Doom did. Still, it would be no problem for our laptop, which would run the game 1000 times over. world. At the time, Myst was a Quake: 66 MHz Processor, 80MB HHD, 8MB RAM, 1 MB GPU Quake was the next big step in FPS beccause its game engine was remarkably efficient. More elaborate graphics and faster speeds became possible because the engine allowed the GPU to avoid wasted resources rendering parts of the game map that were not visible to the player. The GPU on our modern gaming laptop is 3000 times more powerful than the ones that ran Quake. StarCraft: 90MHZ Processor, 80MB HHD, 16 MB RAM This humans vs. aliens themed real-time strategy game was one of the first big SUccesses on Blizzard's online gaming network. This was a favorite of college students, who had access to high speed internet connections right from their dorm rooms and computer labs. A modern gaming laptop has more than 25 times the processing power and 500 times the RAM required to run StarCraft. Neverwinter Nights: 450 MHz, 1.2 GB HHD, 128MB RAM 16MB GPU Neverwinter Nights was one of the more popular Role-Playing Games (RPGS)- a genre that's been around since the days of text-based gaming (and earlier, if we're counting the original Dungeons & Dragons game on which Neverwinter Nights' gameplay was based). Neverwinter Nights e intimate gaming experiences than the modern RPG worlds. Our laptop's processor could run this game 5 times. The GPU has 500 times the required memory. s offered multiplayer options using a system of small servers for more World of Warcraft: 1.3GHZ Processor, 25 GB HHD, 1 GB RAM World of Warcraft (WoW) is more than a game- it's a cultural phenomenon. Widespread high speed internet connectivity combined with the proliferation of powerful computers made for the perfect storm when WoW hit the stage. It is a virtual world so widely embraced, that it has become one of the first videogames ever to receive widespread name recognition outside of the gaming community. Our gaming laptop processor can run it twice, and it has 8 times the required RAM. Crysis: Pentium 4, 12 GB HHD, 2GB RAM, 256MB GPU When Crysis first hit the scene its system requirements were far more demanding than most other games on the market, prompting the creation of an internet meme wherein upon seeing a new piece of hardware, users would comment ".okay, but can it run Crysis?". Our gaming laptop can run Crysis- with 6 GB of RAM, and 2.75 GB of GPU memory to spare. Civilization V: Dual-Core CPU, 8GB HHD, 2G RAM, 256MB GPU Civilization V is the latest in a line of history-driven strategy games which combine the management aspects of the SimCity line with the excitement of combat and competition. And at long last, mobile technology has caught up with the leading ge of gaming. Just a few years ago you needed to own a desktop PC to play the very newest games, but the modern gaming laptop will run Civilization V with plenty of juice to spare in its RAM and GPU. Thank You, but our princess is in 12,852 other Castles. ALIENWARE 2010 2008 2004 2002 1998 1993 9661 1993 1992 1985 6861 1984 1981 JUST HOW POWERFUL ARE GAMING LAPTOPS today? We thought we'd put it in perspective by calculating what today's hardware could do with the PC games of the last three decades: For this comparison we used a Dell Alienware M14x with a 2nd Gen Core i7 2.3GHZ CPU, 750 GB HDD, 8 GB RAM and 3 GP GPU. Castle Wolfenstein: 8088/8086 Processor: 64KB This game was 90% bumping into walls and 10% killing stick figure Nazis. On the original hardware that it was designed for, Castle Wolfenstein was so taxing on system resources that it took about 15 seconds to load up. On a modern gaming laptop you could run more than 130,000 instances of Castle Wolfenstein simultaneously. King's Quest: 8088/8086, 256KB This game heralded the end of the text-based adventure game era, and the start of visually immersive gaming experiences. King's Quest mixed fairytales, humor and a (somewhat) 30 gaming engine together to create an exhilarating and enthralling fantasy world. On a modern gaming laptop, you could run 64,000 quests at the same time. Where in the World is Carmen Sandiego? 8088/8086, 128KB This adventure/sleuthing game taught kids about geography by encouraging them to learn facts about the major cities of the world in order to catch the elusive Ms. Sandiego. On a gaming laptop, you could chase 64,000 Carmens at the same time. SimCity: 6MHZ Processor, 2MB RAM, 2MB HDD: This was the first game to truly capture the action-packed excitement that is urban planning. Actually, the true allure of the game was its trailblazing achievement of letting the user play God... or at least Mayor. People found comfort and amusement control over their virtual minions- an essential element that hasI amoire in business for two decades. Today's gaming laptop could simulate 12,500 cities at once. The Oregon Trail (Mac Version) 386, 4MB RAM The original Oregon Trail game was designed in 1971, and first published for the Apple Il microcomputer in 1978. But most folks know the game from the best-selling PC/Mac version released more than a decade later. Conceived as an educational tool to teach about the harrowing migration of settlers to the west, the history of the game now overshadows the events on which it was based. On our gaming laptop you c u could lose 2000 people to dysentery at once. Doom: 386, 8MB HD, 4MB RAM While it wasn't the original First Person Shooter (FPS), Doom is credited as popularizing the genre. Doom was immersive and t around every corner. Fortunately there were also plenty of guns to blast those beasties back to where they came from. On today's gaming laptop, you could battle your way through 2000 levels at a time. with horrors waiting Myst: 386, 8MB Debuting the same year as Doom, Myst was a landmark adventure game. It was a lonely romp through desolate and strange places, with puzzies to solve and mysteries to unravel. Myst's most remarkable quality was its beautiful graphics, which were vastly superior to anything else in the resource hog, requiring twice the RAM that Doom did. Still, it would be no problem for our laptop, which would run the game 1000 times over. world. At the time, Myst was a Quake: 66 MHz Processor, 80MB HHD, 8MB RAM, 1 MB GPU Quake was the next big step in FPS beccause its game engine was remarkably efficient. More elaborate graphics and faster speeds became possible because the engine allowed the GPU to avoid wasted resources rendering parts of the game map that were not visible to the player. The GPU on our modern gaming laptop is 3000 times more powerful than the ones that ran Quake. StarCraft: 90MHZ Processor, 80MB HHD, 16 MB RAM This humans vs. aliens themed real-time strategy game was one of the first big SUccesses on Blizzard's online gaming network. This was a favorite of college students, who had access to high speed internet connections right from their dorm rooms and computer labs. A modern gaming laptop has more than 25 times the processing power and 500 times the RAM required to run StarCraft. Neverwinter Nights: 450 MHz, 1.2 GB HHD, 128MB RAM 16MB GPU Neverwinter Nights was one of the more popular Role-Playing Games (RPGS)- a genre that's been around since the days of text-based gaming (and earlier, if we're counting the original Dungeons & Dragons game on which Neverwinter Nights' gameplay was based). Neverwinter Nights e intimate gaming experiences than the modern RPG worlds. Our laptop's processor could run this game 5 times. The GPU has 500 times the required memory. s offered multiplayer options using a system of small servers for more World of Warcraft: 1.3GHZ Processor, 25 GB HHD, 1 GB RAM World of Warcraft (WoW) is more than a game- it's a cultural phenomenon. Widespread high speed internet connectivity combined with the proliferation of powerful computers made for the perfect storm when WoW hit the stage. It is a virtual world so widely embraced, that it has become one of the first videogames ever to receive widespread name recognition outside of the gaming community. Our gaming laptop processor can run it twice, and it has 8 times the required RAM. Crysis: Pentium 4, 12 GB HHD, 2GB RAM, 256MB GPU When Crysis first hit the scene its system requirements were far more demanding than most other games on the market, prompting the creation of an internet meme wherein upon seeing a new piece of hardware, users would comment ".okay, but can it run Crysis?". Our gaming laptop can run Crysis- with 6 GB of RAM, and 2.75 GB of GPU memory to spare. Civilization V: Dual-Core CPU, 8GB HHD, 2G RAM, 256MB GPU Civilization V is the latest in a line of history-driven strategy games which combine the management aspects of the SimCity line with the excitement of combat and competition. And at long last, mobile technology has caught up with the leading ge of gaming. Just a few years ago you needed to own a desktop PC to play the very newest games, but the modern gaming laptop will run Civilization V with plenty of juice to spare in its RAM and GPU. Thank You, but our princess is in 12,852 other Castles. ALIENWARE 2010 2008 2004 2002 1998 1993 9661 1993 1992 1985 6861 1984 1981 JUST HOW POWERFUL ARE GAMING LAPTOPS today? We thought we'd put it in perspective by calculating what today's hardware could do with the PC games of the last three decades: For this comparison we used a Dell Alienware M14x with a 2nd Gen Core i7 2.3GHZ CPU, 750 GB HDD, 8 GB RAM and 3 GP GPU. Castle Wolfenstein: 8088/8086 Processor: 64KB This game was 90% bumping into walls and 10% killing stick figure Nazis. On the original hardware that it was designed for, Castle Wolfenstein was so taxing on system resources that it took about 15 seconds to load up. On a modern gaming laptop you could run more than 130,000 instances of Castle Wolfenstein simultaneously. King's Quest: 8088/8086, 256KB This game heralded the end of the text-based adventure game era, and the start of visually immersive gaming experiences. King's Quest mixed fairytales, humor and a (somewhat) 30 gaming engine together to create an exhilarating and enthralling fantasy world. On a modern gaming laptop, you could run 64,000 quests at the same time. Where in the World is Carmen Sandiego? 8088/8086, 128KB This adventure/sleuthing game taught kids about geography by encouraging them to learn facts about the major cities of the world in order to catch the elusive Ms. Sandiego. On a gaming laptop, you could chase 64,000 Carmens at the same time. SimCity: 6MHZ Processor, 2MB RAM, 2MB HDD: This was the first game to truly capture the action-packed excitement that is urban planning. Actually, the true allure of the game was its trailblazing achievement of letting the user play God... or at least Mayor. People found comfort and amusement control over their virtual minions- an essential element that hasI amoire in business for two decades. Today's gaming laptop could simulate 12,500 cities at once. The Oregon Trail (Mac Version) 386, 4MB RAM The original Oregon Trail game was designed in 1971, and first published for the Apple Il microcomputer in 1978. But most folks know the game from the best-selling PC/Mac version released more than a decade later. Conceived as an educational tool to teach about the harrowing migration of settlers to the west, the history of the game now overshadows the events on which it was based. On our gaming laptop you c u could lose 2000 people to dysentery at once. Doom: 386, 8MB HD, 4MB RAM While it wasn't the original First Person Shooter (FPS), Doom is credited as popularizing the genre. Doom was immersive and t around every corner. Fortunately there were also plenty of guns to blast those beasties back to where they came from. On today's gaming laptop, you could battle your way through 2000 levels at a time. with horrors waiting Myst: 386, 8MB Debuting the same year as Doom, Myst was a landmark adventure game. It was a lonely romp through desolate and strange places, with puzzies to solve and mysteries to unravel. Myst's most remarkable quality was its beautiful graphics, which were vastly superior to anything else in the resource hog, requiring twice the RAM that Doom did. Still, it would be no problem for our laptop, which would run the game 1000 times over. world. At the time, Myst was a Quake: 66 MHz Processor, 80MB HHD, 8MB RAM, 1 MB GPU Quake was the next big step in FPS beccause its game engine was remarkably efficient. More elaborate graphics and faster speeds became possible because the engine allowed the GPU to avoid wasted resources rendering parts of the game map that were not visible to the player. The GPU on our modern gaming laptop is 3000 times more powerful than the ones that ran Quake. StarCraft: 90MHZ Processor, 80MB HHD, 16 MB RAM This humans vs. aliens themed real-time strategy game was one of the first big SUccesses on Blizzard's online gaming network. This was a favorite of college students, who had access to high speed internet connections right from their dorm rooms and computer labs. A modern gaming laptop has more than 25 times the processing power and 500 times the RAM required to run StarCraft. Neverwinter Nights: 450 MHz, 1.2 GB HHD, 128MB RAM 16MB GPU Neverwinter Nights was one of the more popular Role-Playing Games (RPGS)- a genre that's been around since the days of text-based gaming (and earlier, if we're counting the original Dungeons & Dragons game on which Neverwinter Nights' gameplay was based). Neverwinter Nights e intimate gaming experiences than the modern RPG worlds. Our laptop's processor could run this game 5 times. The GPU has 500 times the required memory. s offered multiplayer options using a system of small servers for more World of Warcraft: 1.3GHZ Processor, 25 GB HHD, 1 GB RAM World of Warcraft (WoW) is more than a game- it's a cultural phenomenon. Widespread high speed internet connectivity combined with the proliferation of powerful computers made for the perfect storm when WoW hit the stage. It is a virtual world so widely embraced, that it has become one of the first videogames ever to receive widespread name recognition outside of the gaming community. Our gaming laptop processor can run it twice, and it has 8 times the required RAM. Crysis: Pentium 4, 12 GB HHD, 2GB RAM, 256MB GPU When Crysis first hit the scene its system requirements were far more demanding than most other games on the market, prompting the creation of an internet meme wherein upon seeing a new piece of hardware, users would comment ".okay, but can it run Crysis?". Our gaming laptop can run Crysis- with 6 GB of RAM, and 2.75 GB of GPU memory to spare. Civilization V: Dual-Core CPU, 8GB HHD, 2G RAM, 256MB GPU Civilization V is the latest in a line of history-driven strategy games which combine the management aspects of the SimCity line with the excitement of combat and competition. And at long last, mobile technology has caught up with the leading ge of gaming. Just a few years ago you needed to own a desktop PC to play the very newest games, but the modern gaming laptop will run Civilization V with plenty of juice to spare in its RAM and GPU. Thank You, but our princess is in 12,852 other Castles. ALIENWARE 2010 2008 2004 2002 1998 1993 9661 1993 1992 1985 6861 1984 1981

Just how powerful are gaming laptops today?

shared by jd251986 on Jan 11
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Comparison of memorable games and how they could be played with today's gaming pc hardware. www.dell.co.uk/gaming-laptops

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