How Animatronics Work
Garner Holt Productions: Creature factory Garner Holt, one of the world's premiere animatronics and theme park attraction developers, is working on two big contracts for attractions in Disney's $i billion California Adventure Expansion. The graphic below explains each step in designing and manufacturing audio animatronic figures and other theme park attractions Garner Holt produces for clients all over the world. Engineers create blueprints; Laser scanners turn objects into 3-0 computer models Robotic cutting arm uses 3-0 laser scans to cut shapes. Metalworkers manufacture parts to custom specifications. Custom molds are made for fiberglass, resin. 10 Garner Holt often brings attractions back for repairs. Workers inject fiberglass or resins into molds to make Technicians assemble parts. solid parts. Casts are finished at tables. Actors record voices, 10 "Human Room": designers paint and sculpt plastic flesh, fur and hair. Plaster busts, anatomy charts are references. program movements. Devices and suits with electric sensors translate move- Tailors, artisans design fur, feathers and clothes -- from space suits to lizard scales to 15th century pirate garb. ment to computer commands that control robots. Garner Holt Productions: Creature factory Garner Holt, one of the world's premiere animatronics and theme park attraction developers, is working on two big contracts for attractions in Disney's $i billion California Adventure Expansion. The graphic below explains each step in designing and manufacturing audio animatronic figures and other theme park attractions Garner Holt produces for clients all over the world. Engineers create blueprints; Laser scanners turn objects into 3-0 computer models Robotic cutting arm uses 3-0 laser scans to cut shapes. Metalworkers manufacture parts to custom specifications. Custom molds are made for fiberglass, resin. 10 Garner Holt often brings attractions back for repairs. Workers inject fiberglass or resins into molds to make Technicians assemble parts. solid parts. Casts are finished at tables. Actors record voices, 10 "Human Room": designers paint and sculpt plastic flesh, fur and hair. Plaster busts, anatomy charts are references. program movements. Devices and suits with electric sensors translate move- Tailors, artisans design fur, feathers and clothes -- from space suits to lizard scales to 15th century pirate garb. ment to computer commands that control robots. Garner Holt Productions: Creature factory Garner Holt, one of the world's premiere animatronics and theme park attraction developers, is working on two big contracts for attractions in Disney's $i billion California Adventure Expansion. The graphic below explains each step in designing and manufacturing audio animatronic figures and other theme park attractions Garner Holt produces for clients all over the world. Engineers create blueprints; Laser scanners turn objects into 3-0 computer models Robotic cutting arm uses 3-0 laser scans to cut shapes. Metalworkers manufacture parts to custom specifications. Custom molds are made for fiberglass, resin. 10 Garner Holt often brings attractions back for repairs. Workers inject fiberglass or resins into molds to make Technicians assemble parts. solid parts. Casts are finished at tables. Actors record voices, 10 "Human Room": designers paint and sculpt plastic flesh, fur and hair. Plaster busts, anatomy charts are references. program movements. Devices and suits with electric sensors translate move- Tailors, artisans design fur, feathers and clothes -- from space suits to lizard scales to 15th century pirate garb. ment to computer commands that control robots.
How Animatronics Work
Designer
Adam TownsendSource
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