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Follicle Follies, From The Atari Age Until Now

30BAD VIDEO GAME HAIR There are approximately 100,000 hair follicles on the human head. Over the YEARS OF past three decades, video game devel- opers have valiantly attempted to render them all. presented by oekr The Hat Without his signature chapeau, Mario is just a fat guy in overalls. Adding a hat, bandanna, or other accessories to a character is an easy way to avoid rendering hair and possibly create a video game icon. Bald is Beautifully Easy Long, flowing locks are overrated, not to mention extremely difficult to render in a video game. Why bother? Baldness is incredibly sexy. (This message brought to you by a balding man) In 1996 Eidos didn't have enough spare polygons to animate Lara Croft's trademark braid. These days developers have enough spare polys to make female characters' breasts jiggle unrealistically. The advancement of technology is truly a wonderful thing. Hairstyles of the Rich & Famous A celebrity's hair is as much a part of their character as their voice or personality. Get it right in a video game, and you're one step closer to capturing their true essence. Get it wrong and the results can be downright creepy. If all else fails, just ask them to shave their head. 066 2007 Z66 2008. 866 666 0000 91 1986 2001 2002 600 1992 1987 2010 2003 1988

Follicle Follies, From The Atari Age Until Now

shared by rmmojado on Jan 25
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There are approximately 100,000 hair follicles on the human head. Over the past three decades, video game developers have valiantly attempted to render them all. We've charted those attempts in one ma...

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Kotaku

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Gaming
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