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The Evolution of Racing Video Games

THE EVOLUTION OF RACING *** VIDEO GAMES *** press START A. THE EARLY DAYS GRAN TRAK 10 NIGHT DRIVER 022401 YOUR SCORE O11 TOP RE S53 LAUNCH: 1974 LAUNCH: 1976 PUBLISHER: ATARI PUBLISHER: ATARI PLATFORM: ARCADE PLATFORM: ARCADE VEHICLE: UNIDENTIFIED CAR VEHICLE: UNIDENTIFIED CAR MODE: SINGLE PLAYER MODE: SINGLE PLAYER FEATURES: HADA TOP DOWN VIEW, WHERE PLAYERS RACE AGAINST THE FEATURES: 1ST GAME WITH A DRIVER PERSPECTIVE. POWERED BY AN 8-BIT CLOCK. 23 LOW-RES BLACK AND MICROPROCESSOR. 23 DISPLAY. WHITE DISPLAY. THE BO'S POLE POSITION HANG ON TIME wwgmssdb0.coao BCORE 11120 75 SPEED Omeh 23 BPEED R42KH 9TART LAUNCH: 1982 LAUNCH: 1985 PUBLISHER: NAMCO/ATARI PUBLISHER: SEGA PLATFORM: ARCADE PLATFORM: ARCADE VEHICLE: FORMULA 1 CAR VEHICLE: MOTORCYCLE MODE: SINGLE PLAYER MODE: SINGLE PLAYER FEATURES: CITED AS THE "MOST FEATURES: 16-BIT GRAPHICS. THE IMPORTANT RACING GAME EVER 1ST RIDE-ON ARCADE GAME. PLAYERS MADE". INTRODUGED THE 3RD PERSON VIEW AND.WAS THE FIRST GAME BASED ON A REAL RACING CIRCUIT. SIT ON A MOTORCYCLE SIMULATOR, CONTROLLING IT AS THEY WOULDA REAL RACE SPEC BIKE. IMDIANAPOLIS S00 THANKS TO SPRITES GRAPHICS IMPROVED AND ARCADE GAMEPLAY GOT BETTER LAUNCH: 1989 PUBLISHER: EA PLATFORM: DOS, AMIGA VEHICLE: 33 INDY CARS MODE: SINGLE PLAYER FEATURES: THE FIRST AUTO RACING PC SIM. OFFERED ADVANCED 3D GRAPHICS, AND HANDLING. IT WAS SETUP ALLEGED EVEN PROFESSIONAL DRIVERS USED IT FOR TRAINING. THE 905 O 00' 24"81 152 MARIO KART NEED FOR SPEED FFD LAUNCH: 1992 LAUNCH: 1994 PUBLISHER: NINTENDO PUBLISHER: EA PLATFORM: SNES, VIRTUAL CONSOLE PLATFORM: PLAYSTATION, DOS, PC, SEGA SATURN, 3DO VEHICLE: CARTOON KARTS MODE: SINGLE PLAYER / MULTIPLAYER VEHICLE: EXOTIC SPORTS CARS MODE: SINGLE PLAYER / MULTIPLAYER FEATURES: THE ECLECTIC WORLD SHIGERU MIYAMOTO CREATED FOR FEATURES: FEATURING EXCITING MARIO KARTS TOOK DIRECT INFLUENCE GRAPHICS, POLICE CHASES AND A ROBUST HANDLING MODEL, THIS GAME GAVE BIRTH TO THE BEST SELLING FROM THE HIT SIDE SCROLLING GAMES, MAKING IT FUN, STRATEGIC AND HIGHLY ADDICTIVE. IN ADDITION TO POWER UPS AND AN EXCITING RANGE OF TRACKS, IT FEATURED ICONIC PLAYABLE CHARACTERS AND THEMED KARTS. MULTI-PLATFORM FRANCHISE. THE GAME HAS INSPIRED MANY SEQUELS, RANGING FROM STREET RACING TO HIGH OCTANE TOURING CAR CHALLENGES. CP 1/6 LAP 12 7:37 1750 PROFIT UASTED 0/S 3/229 KRLS 1/2 3rd Total one 0:10:9 Lap Time 0:10:933 Mobyoh CARMAGEDDON GRAN TURISMO LAUNCH: 1997 LAUNCH: 1998 PUBLISHER: SCI INTERPLAY PUBLISHER: SCI, CYBERHEAD PLATFORM: DOS, AMIGA, PLAYSTATION NINTENDO 64, GAMEBOY COLOUR PLATFORM: PLAYSTATION VEHICLE: 140 REAL WORLD CARS VEHICLE: FICTIONAL CARS AND TRUCKS MODE: SINGLE PLAYER / MULTIPLAYER MODE: SINGLE PLAYER / MULTIPLAYER FEATURES: THE FIRST GRAN TURISMO FEATURES: THIS VIOLENT TAKE ON RACING POLARISED OPINION, FEATURING GORY DEATHS, FICTIONAL CARS AND OUTLANDISH PHYSICS. GAVE PLAYERS THE OPPORTUNITY TO LIVE A DREAM, AS WELL AS SATISFY THEIR AUTOMOTIVE PASSION WITH A HUGE RANGE OF REAL WORLD TRACKS PERHAPS MORE SENSATIONALIST THAN MANY RACING GAMES AVAILABLE AT AND CARS TO PURCHASE WITH IN GAME THE TIME, IT WAS STILL WELL RECEIVED, AND STILL RANKS AS ONE OF THE MOST CONTROVERSIAL GAMES CREDITS. IT FEATURED A CUTTING EDGE SIMULATION ENGINE AND IMPRESSIVE GRAPHICS FOR ITS TIME. EVER RELEASED. RACING UIDED GAMES TOOK OFF IN THE 90'5S. AS CONSOLES BOUGHT RACING INTO THE ' -- LIUING ROOM GRAND PRIX LEGENDS LAUNCH: 1998 PUBLISHER: SIERRA ENTERTAINMENT PLATFORM: PC VEHICLE: CLASSIC, ICONIC RACE CARS MODE: SINGLE PLAYER / MULTIPLAYER FEATURES: SIMULATING 1967 FORMULA ONE RACING, THIS HIGH-OCTANE TITLE FEATURED A REVOLUTIONARY SIMUL ATION ENGINE THAT REQUIRED PATIENCE AND SKILL TO MASTER. THE 2000'S TOTAL 074 5 COLIN MCRAE DIRT LAUNCH: 2007 PUBLISHER: CODEMASTERS PLATFORM: XBOX 360, PS3, PC VEHICLE: RALLY TUNED CARS MODE: SINGLE / MULTIPLAYER / ONLINE FEATURES: THE FIRST RALLY GAME TO FEATURE A REVOLUTIONARY DAMAGE MODEL AND ENVIRONMENTAL EFFECTS, THIS TITLE GAVE BIRTH TO A WHOLE FRANCHISE OF IMMERSIVE RACING GAMES IN THE SAME VEIN. 4 ALPINE FORZA MOTORSPORT 5 GRAN TURISMO 6 LAUNCH: 2013 PUBLISHER: POLYPHONY DIGITAL LAUNCH: 2013 PUBLISHER, MICROSOFT PLATFORM: XBOX ONE PLATFORM: PS3 VEHICLE: VARIOUS REAL WORLD CARS VEHICLE: OVER 1,400 RACING AND ROAD SPEC CARS MODE SINGLE / MULTIPLAYER / ONLINE MODE: SINGLE / MULTIPLAYER / ONLINE FEATURES ONE OF THE LONGEST STANDING FEATURES: AN ASTONISHING ACHIEVEMENT, AND ONE OF THE LEADING FORCES IN THE RACING SIMULATION GENRE RACING SIMULATION TITLES IN GAMING HISTORY. WITH CUTTING EDGE GRAPHICS AND A STUNNING LINE UP OF CARS, IT OFFERS AN OUTSTANDING AND TRULY TODAY. FEATURES BEAUTIFULLY RENDERED CARS, REALISTIC TRACKS AND FULL VISUAL / CUSTOMISATION - A TRUE NEXT GENERATION RACER FOR SERIOUS UNRIVALED MOTORING EXPERIENCE. ENTHUSIASTS AND CASUAL GAMERS ALIKE. MANY SOURCES CONSIDER THE GAME TO HAVE THE MOST AUTHENTIC PHYSICS AND HANDLING ENGINE EVER CREATED. #EVOLUTIONOFRACING #l in UK Indoor Karting DESIGNED BY CAB

The Evolution of Racing Video Games

shared by suzanne_ritter on May 13
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[Please do not use without citing the original source] Racing games have come a long way in the past 50 years, from the low-res days in the arcade to the all-action blowout of console games today. ...

Publisher

TeamSport

Designer

CaB Studios

Developer

suzanne_ritter

Category

Gaming
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