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EdTech Cheat Sheet
EDTECH CHEAT SHEET
Understanding New Trends in Educational Technology
Trying to keep up with all of the new buzzwords in the booming Educational Technology sector can leave you feeling like a kindergartner in a calculus class.
Don't tell your teach, but we put together a little cheat sheet to keep you informed on what's happening inside and outside of today's most innovative schools.
Think we're missing any major terms or trends? Let us know on Twitter.
Providing every student with a laptop or tablet to make learning more individualized, increase independence and extend academics beyond the classroom.
Also: much cooler than just giving out stickers.
Software that adapts it's content and pacing to the current knowledge level of the user, so it's almost like having a personal tailor for your education.
A student-centered teaching method that uses online resources to facilitate learning without requiring the students and instructors be in the same place at the same time. Yes, students--you can wear your pajamas to class.
A sure recipe for success:
Mix one part students learning at school and one part students engaging with content delivered online. Blend well for best results.
Optional--Adjust when, where and how students use the online content.
Course Management System (CMS)
Class websites can be a big undertaking.
A CMS keeps teachers and students organized with digital resources for class discussion, document management, homework submission and course scheduling.
Programs or tools to present learning materials in creative ways that match every student's individual learning style, from typical lectures to fun games and quizzes.
Though the tools used depends on the student, the learning goals are the same for all.
Once upon a time*,
there were students and instructors who used digital tools to tell exciting stores in educational ways, like showing off research of building course assignments.
*It was 2012.
Put down your highlighters and Post-Its--e-books are completely digital and are usually read on computers or e-readers.
A web-based learning environment that allows instructors and students to interact through the computer without worrying about time or place.
Don't fret: telepathy skills are not yet required, just the Internet.
A classroom equipped with multimedia devices to enhance the learning experience.
Wouldn't it be convenient to do your "homework" at school?
In a flipped classroom, students learn lessons at home with the help of videos or other instructional materials and spend their valuable classroom time doing assignments with help from their instructor.
Using game design and mechanics to drive motivation and increase engagement in learning.
Let the games begin!
When a group of students all receive the same content but work through it at their own pace-anything from slow and steady to fast and furious.
Learning that occurs outside a traditional school, i.e. forget having to lug around that heavy backpack.
Combining education and technology to enhance curriculum. Instructors can alter how they deliver content to students depending on the technology available at their school. Hopefully, but not always, more advanced than Morse code...
An interactive online service organized around a specific topic that gives users that ability to submit and receive information and learning materials.
There's no rule that says learning stops after a certain age.
Lifelong learning continues education informally for personal enrichment, usually after finishing formal education.
Massive Open Online Course (MOOC)
A course in which materials and instructions are delivered over the Internet to users around the world. The course is designed to connect instructors with learners interested in a common topic and works best with a large user-base and open content.
Of course, the first step toward completing the course is learning how to pronounce MOOC...
How do you pronounce MOOC?
Hint: Try to sound like a cow with something caught in its throat.
Open Educational Resources (OER)
Digital Materials available for reuse and repurposing in teaching, researching and learning. These materials are made available through open licenses that allow them to be used through means not permitted under copyright, so the flow of knowledge is boundless.
Students learn almost exclusively online, and do so while logging in from a physical school setting. No lab coats or goggles required, unless you dig that look.
Unfortunately not all about monogrammed notebooks and book bags-- it's learning entirely geared toward the individual student.
The content, pace, structure and goals of instruction vary depending on the student's learning habits.
Synchronous Online Learning
A real-time learning situation in which immediate, two-way communication between instructor and participants is possible.
Instructors can even call on participants, so make sure you're paying attention!
An online space where students and instructors interact.
Not to be confused with a video game, though engagement definitely improves if students think of it as one.
Virtual Learning Environment
An education system online that mimics real-world education by using virtual concepts for exams, assignments, classes and more.
You might even offer a virtual apple for some brownie points.
EdTech Cheat Sheet