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REAL TIME STRATEGY 1989 2013
Herzog Zwei is considered one of the best
two-player genesis games, combining the 1989
arcade-style play of Technosoft's own
Thunder Force series with a simple,
easy-to-grasp level of strategy.
BATTLE FOR ARRAKIS
The player takes the role of the commander
of one of the three interplanetary houses, the 1992
Atreides, the Harkonnen or the Ordos, with
the objective of wresting control of Arrakis
from the other two houses.
ORCS AND HUMANS
One player represents the Human
inhabitants of Azeroth, and the other controls 1994
the invading Orcs. Each side tries to destroy
the other by collecting resources and
creating an army. In addition both sides
have to ward off dangers from wild monsters.
C & C
The game contains two playable factions: the 1995
Global Defense Initiative (GDI) and the
Brotherhood of Nod. GDI units are sturdier
and more powerful than Nod units, but they
are more expensive
TIDE OF DARKNESS
In Warcraft II one side represents the human
inhabitants of Lordaeron and allied races, 1995
and the other controls the invading orcs and
their allied races. Each side tries to destroy
the other by collecting resources and creating an army.
C & C: RED ALERT
Red alert was praised for its user interface,
which claimed to be more developed than 1996
the competing games of its time. Players
could queue commands, create unit groups
that could be selected by a number key, and
control numerous unites at a time.
Total Annihilation is set in the far future in the
midst of a galactic war, with battles taking 1997
place on the surface of planets and moons.
The efforts of the player are centered around
constructing a defensive base and an
offensive force, and conquering opponents.
In starcraft all units are unique to their
respective races and while rough 1998
comparisons can be drawn between certain
types of units in the technology tree, every
unit performs differently and requires different
tactics for a player to succeed.
C & C: RD ALERT 2
Command & Conquer:Red Alert 2 contains
two distinct story lines depending on which 2000
faction the player wishes to play a.
However, the Allied story line is canon due to
the way in which the expansion pack
The game requires players to use citizens to
collect resources and construct buildings and 2001
produce military units to conquer opposing
civilizations. Empire Earth spans 500,000
years of world history, which is divided into
REIGN OF CHAOS
Warcraft III contains four playable races:
Humans and Orcs and the Night Elves and 2002
Undead, which were introduced to the
Warcraft mythos in this installment. The
game also introduces creeps, computer
controlled units that are hostile to all players
AGE OF MYTHOLOGY
There are three playable civilizations in Age
of Mythology: the Greeks, Egyptians, 2002
and Norse. Each civilization has three "major
gods" - deities such as Zeus or Odin. The
player chooses their major god before the
DAWN OF WAR
In Warhammer 40.000 infantry units are not
given orders as individuals; they move and 2004
attack as squard. Most fully reinforced
squards consist of about 10 individuals,
although when they are first requisitioned,
they usually have less.
In Civilization IV players can then select one
from 18 specific civilizations, or allow the 2005
game to select one for their randomly; these
civilizations are loosely based on actual
national in mankind's history.
C & C: RED ALERT 3
Red Alert 3 retains the core RTS mechanics
of the Command & Conquer series. Warring 2008
factions harvest resources using vulnerable
collectors and then use those resources to
construct military bases and forces on-site.
DAWN OF WAR 2
Playable armies at the initial release of the
game include the Space Marines, Orks, 2009
Eldar, and Tyranids. The game's lead
designer said that it "takes everything that
was great about the original and combines it
with the best that Company of Heroes had to
WINGS OF LIBERTY
StarCraft II features the return of the three
species from the original game: Protoss, 2010
Terran, and Zerg. The campaign is
non-linear, with Raynor taking jobs for money
and using that money to buy additional units
TOTAL WAR SHOGUN 2
Shogun 2 is set in 16th-century feudal Japan,
in the aftermath of the Onin War. The country 2011
is fractured into rival clans led by local
warlords. The player takes on the
management of one of these clans, with the
goal to claim his rule over Japan.
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